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@ -37,33 +37,40 @@ from porcou_lib import * # Bibliothèque portail coulissant
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###############################################################################
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###############################################################################
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def commandes():
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def commandes():
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# jumeau()
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# Mise en place : Fermeture
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for i in range (5):
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while (fdc_f() ==False) :
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gyr(True)
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gyr(True)
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mot_f(True)
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tempo(0.25)
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mot_f(False)
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gyr(False)
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gyr(False)
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tempo(0.25)
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# Fonctionnement normal
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while True :
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# Ouverture
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# # Mise en place : Fermeture
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if bp_int() or bp_ext() :
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# while (fdc_f() ==False) :
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while fdc_o() ==False:
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# gyr(True)
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gyr(True)
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# mot_f(True)
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mot_o(True)
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# mot_f(False)
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gyr(False)
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# gyr(False)
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mot_o(False)
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tempo(2) # Temporisation
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# # Fonctionnement normal
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# while True :
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# Fermeture
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# # Ouverture
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while fdc_f() ==False:
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# if bp_int() or bp_ext() :
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gyr(True)
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# while fdc_o() ==False:
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mot_f(True)
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# gyr(True)
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gyr(False)
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# mot_o(True)
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mot_f(False)
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# gyr(False)
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# mot_o(False)
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# tempo(2) # Temporisation
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# # Fermeture
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# while fdc_f() ==False:
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# gyr(True)
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# mot_f(True)
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# gyr(False)
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# mot_f(False)
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# # Ecrire votre code ici ...
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# # Ecrire votre code ici ...
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# gyr(True) # Activer le gyrophare
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# gyr(True) # Activer le gyrophare
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Binary file not shown.
@ -1 +1 @@
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/home/phroy/Bureau/seriousgames/blender-edutech/git/digital_twin/twin.py
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/home/phroy/Documents/blender-edutech/git/digital_twin/twin.py
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@ -1 +1 @@
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/home/phroy/Bureau/seriousgames/blender-edutech/git/digital_twin/twin_about.py
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/home/phroy/Documents/blender-edutech/git/digital_twin/twin_about.py
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@ -1 +1 @@
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/home/phroy/Bureau/seriousgames/blender-edutech/git/digital_twin/twin_config.xml
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/home/phroy/Documents/blender-edutech/git/digital_twin/twin_config.xml
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@ -1 +1 @@
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/home/phroy/Bureau/seriousgames/blender-edutech/git/digital_twin/twin_doc.py
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/home/phroy/Documents/blender-edutech/git/digital_twin/twin_doc.py
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46
twin.py
46
twin.py
@ -26,8 +26,7 @@ import twin_about # About
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# UPBGE scene
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# UPBGE scene
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scene = bge.logic.getCurrentScene()
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scene = bge.logic.getCurrentScene()
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system=importlib.import_module(scene.objects['System']['name']) # Système
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system=importlib.import_module(scene.objects['System']['script'][:-4]) # Système
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# scene.objects['Commands']['debug_fps']=False
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# Memory
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# Memory
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sys.setrecursionlimit(10**5) # Limite sur la récursivité (valeur par défaut : 1000) -> segfault de Blender
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sys.setrecursionlimit(10**5) # Limite sur la récursivité (valeur par défaut : 1000) -> segfault de Blender
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@ -117,14 +116,21 @@ def keyboard(cont):
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##
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##
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def cmd_init():
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def cmd_init():
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# Fichier de config (screen size : data/config/screen/width-> [0][0].text, height-> [0][1].text)
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# Fichier de config (screen size : data/config/screen/width-> [0][0].text, height-> [0][1].text)
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bge.render.setWindowSize(int(twin_config_tree[0][0].text),int(twin_config_tree[0][1].text))
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bge.render.setWindowSize(int(twin_config_tree[0][0].text),int(twin_config_tree[0][1].text))
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# UI : Commands
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scene.objects['Run-Hl'].setVisible(False,False)
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scene.objects['Run-Hl'].setVisible(False,False)
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scene.objects['Pause-Hl'].setVisible(False,False)
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scene.objects['Pause-Hl'].setVisible(False,False)
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scene.objects['ResetView-Hl'].setVisible(False,False)
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scene.objects['ResetView-Hl'].setVisible(False,False)
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scene.objects['Doc-cmd-Hl'].setVisible(False,False)
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scene.objects['Doc-cmd-Hl'].setVisible(False,False)
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scene.objects['About-cmd-Hl'].setVisible(False,False)
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scene.objects['About-cmd-Hl'].setVisible(False,False)
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# UI : Text, ...
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scene.objects['Cmd-text']['Text']=""
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scene.objects['Cmd-text'].setVisible(True,False)
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# Windows
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# Windows
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windows=("Doc", "Doc_chap-general", "Doc_chap-system", "Doc_chap-python", "About")
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windows=("Doc", "Doc_chap-general", "Doc_chap-system", "Doc_chap-python", "About")
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for window in windows:
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for window in windows:
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@ -166,27 +172,19 @@ def cmd_hl(cont):
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scene.objects['Doc-cmd-Hl'].setVisible(True,False)
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scene.objects['Doc-cmd-Hl'].setVisible(True,False)
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# Text
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# Text
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# text_hl ={"Run":"Exécuter (F5)",
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text_hl ={"Run":"Exécuter (F5)",
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# "Stop":"Stop et initialisation (F6)",
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"Stop":"Stop et initialisation (F6)",
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# "Pause":"Pause (F5)",
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# "Pause":"Pause (F5)",
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# "Aim-cmd":"Afficher/cacher l'objectif",
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"Doc-cmd-colbox":"Documentation",
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# "Doc-cmd-colbox":"Documentation",
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"ResetView": "Reset de la vue (Touche Début)",
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# "Store-cmd":"Boutique",
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"About-cmd": "A propos"}
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# "Task-cmd":"Liste des tâches",
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scene.objects['Cmd-text']['Text']= text_hl[obj.name]
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# "Task_close-cmd":"Fermer la liste des tâches",
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scene.objects['Cmd-text'].setVisible(True,False)
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# "ResetView": "Reset de la vue (Touche Début)",
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# "About-cmd": "A propos",
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# "Speed_down": "Moins vite (-)",
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# "Speed_up": "Plus vite (+)",
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# "Sound-cmd": "Muet",
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# "NoSound-cmd": "Rétablir le son"}
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# scene.objects['Cmd-text']['Text']= text_hl[obj.name]
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# scene.objects['Cmd-text'].setVisible(True,False)
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# Désactivation
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# Désactivation
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if cont.sensors['MO'].status == JUST_RELEASED and (scene.objects['System']['manip_mode']==0 or scene.objects['System']['manip_mode']==9):
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if cont.sensors['MO'].status == JUST_RELEASED and (scene.objects['System']['manip_mode']==0 or scene.objects['System']['manip_mode']==9):
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# scene.objects['Cmd-text']['Text']= ""
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scene.objects['Cmd-text']['Text']= ""
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# scene.objects['Cmd-text'].setVisible(False,False)
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scene.objects['Cmd-text'].setVisible(False,False)
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if obj.name!="Run" and obj.name!="Pause" and obj.name!="Stop" and obj.name!="Doc-cmd-colbox":
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if obj.name!="Run" and obj.name!="Pause" and obj.name!="Stop" and obj.name!="Doc-cmd-colbox":
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scene.objects[obj.name+'-Hl'].setVisible(False,True)
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scene.objects[obj.name+'-Hl'].setVisible(False,True)
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obj.setVisible(True,True)
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obj.setVisible(True,True)
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@ -465,8 +463,8 @@ def cycle_run ():
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scene.objects['System']['thread_cmd']=True
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scene.objects['System']['thread_cmd']=True
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system.system_reset()
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system.system_reset()
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time.sleep(0.125)
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time.sleep(0.125)
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if python_validation(scene.objects['System']['name']+'_cmd'):
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if python_validation(scene.objects['System']['script']+'.py'):
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runpy.run_module(scene.objects['System']['name']+'_cmd', run_name='start') # Execution du script utilisateur
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runpy.run_module(scene.objects['System']['script'], run_name='start') # Execution du script utilisateur
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# Arrêt de la pause
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# Arrêt de la pause
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else:
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else:
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@ -488,8 +486,8 @@ def cycle_stop ():
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def cycle_end (cont):
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def cycle_end (cont):
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if cont.sensors['End cycle'].positive:
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if cont.sensors['End cycle'].positive:
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scene.objects['System']['run']=False
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scene.objects['System']['run']=False
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if python_validation(scene.objects['System']['name']+'_cmd'):
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if python_validation(scene.objects['System']['script']+'.py'):
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runpy.run_module(scene.objects['System']['name']+'_cmd', run_name='stop') # Fin du script utilisateur
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runpy.run_module(scene.objects['System']['script'], run_name='stop') # Fin du script utilisateur
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# Commandes
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# Commandes
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scene.objects['Pause'].setVisible(False,False)
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scene.objects['Pause'].setVisible(False,False)
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@ -37,7 +37,7 @@ ACTIVATE = bge.logic.KX_INPUT_ACTIVE
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card_description ={}
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card_description ={}
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# Documentation du sytème
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# Documentation du sytème
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system=importlib.import_module(scene.objects['System']['name']+'_doc') # Système
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system=importlib.import_module(scene.objects['System']['script'][:-4]+'_doc') # Système
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system_card = system.get_system_card()
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system_card = system.get_system_card()
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card_description.update(system.get_card_description())
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card_description.update(system.get_card_description())
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