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Ajout du nombre de pas et du nombre de lignes
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9
rp.py
9
rp.py
@ -172,7 +172,6 @@ def terrain_init ():
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def terrain_run ():
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def terrain_run ():
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# Pause
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# Pause
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# FIXME : HL alors que c'est avec les touches
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if scene.objects['Terrain']['run'] == True:
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if scene.objects['Terrain']['run'] == True:
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scene.objects['Terrain']['run']=False
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scene.objects['Terrain']['run']=False
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scene.objects['Pause'].setVisible(False,False)
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scene.objects['Pause'].setVisible(False,False)
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@ -182,7 +181,6 @@ def terrain_run ():
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scene.objects['Run-Hl'].setVisible(True,False)
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scene.objects['Run-Hl'].setVisible(True,False)
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# Run
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# Run
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# FIXME : HL alors que c'est avec les touches
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else :
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else :
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scene.objects['Terrain']['run']=True
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scene.objects['Terrain']['run']=True
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scene.objects['Run'].setVisible(False,False)
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scene.objects['Run'].setVisible(False,False)
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@ -196,6 +194,13 @@ def terrain_run ():
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scene.objects['Terrain']['thread_cmd']=True
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scene.objects['Terrain']['thread_cmd']=True
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rp_map.map_reset()
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rp_map.map_reset()
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time.sleep(0.25)
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time.sleep(0.25)
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# Nombre de ligne du script Python
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# print (os.getcwd())
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file = open('rp_cmd.py', 'r')
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file_txt = file.read()
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scene.objects['Points']['nbligne'] = len(file_txt.split("\n"))-28 # 28 lignes utilisées de base
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file.close()
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runpy.run_module('rp_cmd', run_name='start') # Execution du script utilisateur
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runpy.run_module('rp_cmd', run_name='start') # Execution du script utilisateur
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# Arrêt de la pause
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# Arrêt de la pause
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48
rp_cmd.py
48
rp_cmd.py
@ -3,7 +3,7 @@ from rp_lib import * # Bibliothèque Ropy
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###############################################################################
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###############################################################################
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# rp_cmd.py
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# rp_cmd.py
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# @title: Commandes du Robot Ropy
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# @title: Commandes pour le Rover Ropy
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# @project: Ropy (Blender-EduTech)
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# @project: Ropy (Blender-EduTech)
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###############################################################################
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###############################################################################
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@ -19,42 +19,23 @@ def mrp_avancer():
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# Commandes
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# Commandes
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###############################################################################
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###############################################################################
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def commands():
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def commandes():
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print("Go !!")
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print("Go !!")
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# rp_marquer() # A tendance au plantage
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rp_gauche()
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rp_gauche()
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mrp_avancer()
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mrp_avancer()
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rp_droite()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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rp_avancer()
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rp_avancer()
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rp_droite()
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rp_marquer()
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mrp_avancer()
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rp_marquer()
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mrp_avancer()
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rp_marquer()
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mrp_avancer()
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mrp_avancer()
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rp_droite()
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mrp_avancer()
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mrp_avancer()
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rp_droite()
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rp_droite()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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rp_droite()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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mrp_avancer()
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rp_fin()
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rp_fin()
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@ -64,7 +45,6 @@ def commands():
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###############################################################################
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###############################################################################
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if __name__=='start':
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if __name__=='start':
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thread_cmd_start(commands)
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thread_cmd_start(commandes)
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if __name__=='stop':
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if __name__=='stop':
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thread_cmd_stop()
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thread_cmd_stop()
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@ -1,11 +1,11 @@
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<data>
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<data>
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<config>
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<config>
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<speed>4.0</speed>
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<speed>1.0</speed>
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<sound>True</sound>
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<sound>True</sound>
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<cam>
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<cam>
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<worldPosition.x>-7.034218788146973</worldPosition.x>
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<worldPosition.x>-7.927214622497559</worldPosition.x>
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<worldPosition.y>-10.528145790100098</worldPosition.y>
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<worldPosition.y>-9.915717124938965</worldPosition.y>
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<worldPosition.z>12.590240478515625</worldPosition.z>
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<worldPosition.z>10.973342895507812</worldPosition.z>
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</cam>
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</cam>
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</config>
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</config>
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<mission>
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<mission>
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@ -4,7 +4,7 @@ import rp_map1 # Map definition
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###############################################################################
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###############################################################################
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# rp_doc.py
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# rp_doc.py
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# @title: Documentation du Robot Ropy
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# @title: Documentation du Rover Ropy
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# @project: Ropy (Blender-EduTech)
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# @project: Ropy (Blender-EduTech)
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# @lang: fr
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# @lang: fr
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# @authors: Philippe Roy <philippe.roy@ac-grenoble.fr>
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# @authors: Philippe Roy <philippe.roy@ac-grenoble.fr>
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@ -10,7 +10,7 @@ import random
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###############################################################################
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###############################################################################
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# rp_lib.py
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# rp_lib.py
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# @title: Bibliothèque du Robot Ropy (rp_*)
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# @title: Bibliothèque du Rover Ropy (rp_*)
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# @project: Ropy (Blender-EduTech)
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# @project: Ropy (Blender-EduTech)
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# @lang: fr
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# @lang: fr
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# @authors: Philippe Roy <philippe.roy@ac-grenoble.fr>
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# @authors: Philippe Roy <philippe.roy@ac-grenoble.fr>
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@ -18,7 +18,6 @@ import random
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# @license: GNU GPL
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# @license: GNU GPL
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#
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#
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# Bibliothèque des actions du robot
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# Bibliothèque des actions du robot
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# Bibliothèque pour la construction des murs
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#
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#
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# Ropy est destiné à la découverte de la programmation procédurale et du language Python.
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# Ropy est destiné à la découverte de la programmation procédurale et du language Python.
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# A travers plusieurs challenges, donc de manière graduée, les élèves vont apprendre à manipuler les structures algorithmiques de base et à les coder en Python.
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# A travers plusieurs challenges, donc de manière graduée, les élèves vont apprendre à manipuler les structures algorithmiques de base et à les coder en Python.
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@ -179,6 +178,7 @@ def sound_play (sound):
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def rp_avancer ():
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def rp_avancer ():
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print ("rp_avancer()")
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print ("rp_avancer()")
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scene.objects['Points']['step'] +=1
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step =1
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step =1
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obj=scene.objects['Rover']
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obj=scene.objects['Rover']
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# print (obj.worldOrientation.to_euler().z)
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# print (obj.worldOrientation.to_euler().z)
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@ -201,6 +201,7 @@ def rp_avancer ():
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def rp_gauche ():
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def rp_gauche ():
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print ("rp_gauche()")
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print ("rp_gauche()")
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scene.objects['Points']['step'] +=1
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step=math.pi/2 # Pas angulaire
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step=math.pi/2 # Pas angulaire
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obj=scene.objects['Rover']
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obj=scene.objects['Rover']
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obj.applyRotation((0, 0, step), True)
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obj.applyRotation((0, 0, step), True)
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@ -212,6 +213,7 @@ def rp_gauche ():
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def rp_droite ():
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def rp_droite ():
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print ("rp_droite()")
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print ("rp_droite()")
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scene.objects['Points']['step'] +=1
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step=math.pi/2 # Pas angulaire
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step=math.pi/2 # Pas angulaire
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obj=scene.objects['Rover']
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obj=scene.objects['Rover']
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obj.applyRotation((0, 0, -step), True)
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obj.applyRotation((0, 0, -step), True)
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@ -222,8 +224,9 @@ def rp_droite ():
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##
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##
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def rp_marquer ():
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def rp_marquer ():
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rp_tempo (0.1)
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print ("rp_marquer()")
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print ("rp_marquer()")
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scene.objects['Points']['step'] +=1
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rp_tempo (0.1)
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obj=scene.objects['Rover']
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obj=scene.objects['Rover']
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x = obj.worldPosition.x
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x = obj.worldPosition.x
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y = obj.worldPosition.y
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y = obj.worldPosition.y
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