forked from ayte/PinmikPanik
Updated special pinmik spawn rate
This commit is contained in:
parent
d892b9f02f
commit
411cea6757
@ -16,7 +16,7 @@ class Spawner(BaseObject):
|
||||
|
||||
# Skin choosing
|
||||
self.skin = random.choice(skins["normal"])
|
||||
if random.randint(1,10)==1: # 1/10 chance to have a special
|
||||
if random.randint(1,6)==1: # Chance to have a special one
|
||||
if len(skins["specials"])>0:
|
||||
self.skin = random.choice(skins["specials"])
|
||||
self.fallsprite = game.sprite_lib["lemmings/"+self.skin+"/falling.png"]
|
||||
|
Loading…
Reference in New Issue
Block a user