Added new highscore display
This commit is contained in:
parent
5494a23541
commit
43ff99dc1f
@ -28,16 +28,21 @@ class GameOver(BaseObject):
|
|||||||
self.color = [255]*3
|
self.color = [255]*3
|
||||||
self.scale = 1
|
self.scale = 1
|
||||||
|
|
||||||
|
# Highscore texts
|
||||||
|
self.highscorewhite = game.fontfilebig.render("New Highscore !",False,[255]*3)
|
||||||
|
self.highscoreflash = game.fontfilebig.render("New Highscore !",False,[255,230,55])
|
||||||
|
self.flashtimer = game.lib.Timer(0.4)
|
||||||
|
|
||||||
def step(self):
|
def step(self):
|
||||||
|
|
||||||
self.displayscore+=(self.game.globals["score"]-self.displayscore)*self.game.dt*0.4+self.game.dt*2
|
self.displayscore+=(self.game.globals["score"]-self.displayscore)*self.game.dt*0.4+self.game.dt*2
|
||||||
self.displayscore = min(self.game.globals["score"],self.displayscore)
|
self.displayscore = min(self.game.globals["score"],self.displayscore)
|
||||||
|
|
||||||
colorvalue = self.displayscore*1.5
|
colorvalue = self.displayscore*0.9
|
||||||
self.scale = min(2,colorvalue**0.9/250+1)
|
self.scale = min(2,colorvalue**0.9/250+1)
|
||||||
if colorvalue>255: # Green to red
|
if colorvalue>255: # Green to red
|
||||||
colorvalue-=255
|
colorvalue-=255
|
||||||
colorvalue = min(255,colorvalue**0.99)
|
colorvalue = min(255,colorvalue**0.95)
|
||||||
self.color = [colorvalue,255-colorvalue,0]
|
self.color = [colorvalue,255-colorvalue,0]
|
||||||
else: # White to green
|
else: # White to green
|
||||||
self.color = [255-colorvalue,255,255-colorvalue]
|
self.color = [255-colorvalue,255,255-colorvalue]
|
||||||
@ -45,14 +50,27 @@ class GameOver(BaseObject):
|
|||||||
if not self.launched and int(self.displayscore)==int(self.game.globals["score"]):
|
if not self.launched and int(self.displayscore)==int(self.game.globals["score"]):
|
||||||
if self.launchtimer.tick(self.game.dt):
|
if self.launchtimer.tick(self.game.dt):
|
||||||
# Launch particles
|
# Launch particles
|
||||||
pass
|
self.launched = True
|
||||||
|
|
||||||
|
if self.launched:
|
||||||
|
self.flashtimer.tick(self.game.dt)
|
||||||
|
|
||||||
if self.game.inputs["mouse"]["click"]==1:
|
if self.game.inputs["mouse"]["click"]==1:
|
||||||
# skip animation
|
# skip animation
|
||||||
self.displayscore = int(self.game.globals["score"])
|
self.displayscore = int(self.game.globals["score"])
|
||||||
|
|
||||||
def draw(self):
|
def draw(self):
|
||||||
# Display score and highscore
|
# Display score
|
||||||
txt = self.game.fontfilebig.render("Score : "+str(int(self.displayscore)),False,self.color)
|
txt = self.game.fontfilebig.render("Score : "+str(int(self.displayscore)),False,self.color)
|
||||||
txt = self.game.pygame.transform.scale(txt,(round(txt.get_width()*self.scale),round(txt.get_height()*self.scale)))
|
txt = self.game.pygame.transform.scale(txt,(round(txt.get_width()*self.scale),round(txt.get_height()*self.scale)))
|
||||||
self.game.lib.drawcenter(self.game,txt,self.game.DISPLAY_WIDTH/2,self.game.DISPLAY_HEIGHT*0.4)
|
self.game.lib.drawcenter(self.game,txt,self.game.DISPLAY_WIDTH/2,self.game.DISPLAY_HEIGHT*0.4)
|
||||||
|
# Display new highscore
|
||||||
|
if self.highscore:
|
||||||
|
txt = [self.highscorewhite,self.highscoreflash][self.flashtimer.getloops()%2]
|
||||||
|
if not self.launched:
|
||||||
|
txt.set_alpha((1-self.launchtimer.getratio())**2*255)
|
||||||
|
else:
|
||||||
|
txt.set_alpha(255)
|
||||||
|
self.game.lib.drawcenter(self.game,txt,self.game.DISPLAY_WIDTH/2,self.game.DISPLAY_HEIGHT*0.6)
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user