Changed icon and title
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@ -10,7 +10,7 @@ class Game():
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self.DISPLAY_WIDTH, self.DISPLAY_HEIGHT = 1280, 720
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self.DISPLAY_WIDTH, self.DISPLAY_HEIGHT = 1280, 720
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self.window = pygame.Surface((self.DISPLAY_WIDTH,self.DISPLAY_HEIGHT))
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self.window = pygame.Surface((self.DISPLAY_WIDTH,self.DISPLAY_HEIGHT))
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self.realwindow = pygame.display.set_mode((self.DISPLAY_WIDTH,self.DISPLAY_HEIGHT))
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self.realwindow = pygame.display.set_mode((self.DISPLAY_WIDTH,self.DISPLAY_HEIGHT))
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pygame.display.set_caption("VimJam2")
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pygame.display.set_caption("Pinmik Panik !")
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pygame.init()
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pygame.init()
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pygame.mixer.init()
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pygame.mixer.init()
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@ -29,4 +29,4 @@ class MainMenu(menu.Menu):
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def draw(self):
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def draw(self):
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# Display game title
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# Display game title
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self.game.window.blit(self.game.sprite_lib["gui/title.png"],(0,self.baserect[1]-self.game.DISPLAY_HEIGHT/8))
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self.game.lib.drawcenter(self.game,self.game.sprite_lib["gui/title.png"],self.game.DISPLAY_WIDTH/2,self.baserect[1]-self.game.DISPLAY_HEIGHT/8)
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