Sebastian Messmer
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9cea5d9090
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Allow terminating LoopThreads from within
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2015-11-12 13:07:20 -08:00 |
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Sebastian Messmer
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236ea8d243
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Added new LoopThread implementation
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2015-11-07 00:00:25 -08:00 |
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Sebastian Messmer
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62fcd1a3fd
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TODOs
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2015-10-29 15:51:05 +01:00 |
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Sebastian Messmer
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4f66543cac
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LoopThread also works fine with fork() if the thread holds locks
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2015-10-28 15:18:28 +01:00 |
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Sebastian Messmer
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a0d4548d4c
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Fixed fork() issue with threads
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2015-10-28 15:00:24 +01:00 |
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Sebastian Messmer
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6e4ecd6e19
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Allow calling RandomGenerator::get() on child classes (failed due to overridden overload)
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2015-10-23 20:21:17 +02:00 |
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Sebastian Messmer
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ca5edb48db
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Refactor random library
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2015-10-22 17:36:03 +02:00 |
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Sebastian Meßmer
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8b429bac9a
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Fix warnings from -Weffc++
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2015-10-17 20:15:20 +02:00 |
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Sebastian Meßmer
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b476d2a7e8
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Added central logging
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2015-10-17 03:08:56 +02:00 |
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Sebastian Meßmer
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df9d7f0660
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Remove debug output
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2015-10-16 03:17:50 +02:00 |
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Sebastian Meßmer
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c51e2c115a
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Added new random pool library and FixedSizeData:CreatePseudoRandom() uses it. This generates pseudorandom data in another thread and keeps a pool instead of calling the pseudorandom algorithm each time. Since that algorithm needs to be mutexed, that caused quite a lot of locking before
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2015-10-16 02:46:17 +02:00 |
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