65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
#include "CryDir.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <dirent.h>
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#include "messmer/fspp/fuse/FuseErrnoException.h"
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#include "CryDevice.h"
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#include "CryFile.h"
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//TODO Get rid of this in favor of exception hierarchy
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using fspp::fuse::CHECK_RETVAL;
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using fspp::fuse::FuseErrnoException;
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namespace bf = boost::filesystem;
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using std::unique_ptr;
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using std::make_unique;
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using std::string;
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using std::vector;
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namespace cryfs {
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CryDir::CryDir(CryDevice *device, unique_ptr<DirBlob> blob)
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: _device(device), _blob(std::move(blob)) {
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}
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CryDir::~CryDir() {
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}
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void CryDir::stat(struct ::stat *result) const {
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result->st_mode = S_IFDIR | S_IRUSR | S_IXUSR | S_IWUSR;
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return;
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throw FuseErrnoException(ENOTSUP);
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}
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unique_ptr<fspp::File> CryDir::createFile(const string &name, mode_t mode) {
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auto child = _device->CreateBlob();
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_blob->AddChildFile(name, child->key());
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//TODO Do we need a return value in createDir for fspp? If not, change fspp!
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auto fileblob = make_unique<FileBlob>(std::move(child));
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fileblob->InitializeEmptyFile();
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return make_unique<CryFile>(_device, std::move(fileblob));
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}
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unique_ptr<fspp::Dir> CryDir::createDir(const string &name, mode_t mode) {
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auto child = _device->CreateBlob();
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_blob->AddChildDir(name, child->key());
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//TODO I don't think we need a return value in createDir for fspp. Change fspp!
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auto dirblob = make_unique<DirBlob>(std::move(child));
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dirblob->InitializeEmptyDir();
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return make_unique<CryDir>(_device, std::move(dirblob));
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}
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void CryDir::rmdir() {
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throw FuseErrnoException(ENOTSUP);
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}
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unique_ptr<vector<fspp::Dir::Entry>> CryDir::children() const {
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return _blob->GetChildren();
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}
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}
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