frankie-on-platform/armory3d/Sources/arm/node/Sound_ambiance.hx

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2022-07-24 16:34:50 +02:00
package arm.node;
@:keep class Sound_ambiance extends armory.logicnode.LogicTree {
var functionNodes:Map<String, armory.logicnode.FunctionNode>;
var functionOutputNodes:Map<String, armory.logicnode.FunctionOutputNode>;
public function new() {
super();
name = "Sound_ambiance";
this.functionNodes = new Map();
this.functionOutputNodes = new Map();
notifyOnAdd(add);
}
override public function add() {
var _SetVariable_006 = new armory.logicnode.SetVariableNode(this);
var _Merge_002 = new armory.logicnode.MergeNode(this);
var _PlaySpeaker_002 = new armory.logicnode.PlaySoundNode(this);
var _Branch_002 = new armory.logicnode.BranchNode(this);
var _IsTrue_004 = new armory.logicnode.IsTrueNode(this);
var _Print_005 = new armory.logicnode.PrintNode(this);
var _SetVariable_007 = new armory.logicnode.SetVariableNode(this);
var _OnTimer_002 = new armory.logicnode.OnTimerNode(this);
_OnTimer_002.addInput(new armory.logicnode.FloatNode(this, 1.0), 0);
_OnTimer_002.addInput(new armory.logicnode.BooleanNode(this, true), 0);
_OnTimer_002.addOutputs([_SetVariable_007]);
_SetVariable_007.addInput(_OnTimer_002, 0);
var _Integer_012 = new armory.logicnode.IntegerNode(this);
_Integer_012.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
var _Math_002 = new armory.logicnode.MathNode(this);
_Math_002.property0 = "Add";
_Math_002.property1 = "false";
_Math_002.addInput(_Integer_012, 0);
_Math_002.addInput(new armory.logicnode.FloatNode(this, 1.0), 0);
var _Compare_002 = new armory.logicnode.CompareNode(this);
_Compare_002.property0 = "Equal";
_Compare_002.property1 = 9.999999747378752e-05;
_Compare_002.addInput(_Math_002, 0);
var _Function_002 = new armory.logicnode.FunctionNode(this);
this.functionNodes.set("_Function_002", _Function_002);
var _SetVariable_008 = new armory.logicnode.SetVariableNode(this);
_SetVariable_008.addInput(_Function_002, 0);
_SetVariable_008.addInput(_Integer_012, 0);
var _Integer_013 = new armory.logicnode.IntegerNode(this);
_Integer_013.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
_Integer_013.addOutputs([_SetVariable_008]);
_SetVariable_008.addInput(_Integer_013, 0);
_SetVariable_008.addOutputs([new armory.logicnode.NullNode(this)]);
_Function_002.addOutputs([_SetVariable_008]);
_Function_002.addOutputs([_PlaySpeaker_002]);
_Function_002.addOutputs([_Compare_002]);
_Compare_002.addInput(_Function_002, 2);
_Compare_002.addOutputs([_IsTrue_004]);
_Math_002.addOutputs([_SetVariable_007, _Compare_002]);
_Integer_012.addOutputs([_SetVariable_007, _Math_002, _SetVariable_006, _Print_005, _SetVariable_008]);
_SetVariable_007.addInput(_Integer_012, 0);
_SetVariable_007.addInput(_Math_002, 0);
_SetVariable_007.addOutputs([_Print_005]);
_Print_005.addInput(_SetVariable_007, 0);
_Print_005.addInput(_Integer_012, 0);
_Print_005.addOutputs([_IsTrue_004]);
_IsTrue_004.addInput(_Print_005, 0);
_IsTrue_004.addInput(_Compare_002, 0);
_IsTrue_004.addOutputs([_Branch_002]);
_Branch_002.addInput(_IsTrue_004, 0);
var _Random_Boolean__002 = new armory.logicnode.RandomBooleanNode(this);
_Random_Boolean__002.addOutputs([_Branch_002]);
_Branch_002.addInput(_Random_Boolean__002, 0);
_Branch_002.addOutputs([_PlaySpeaker_002]);
_Branch_002.addOutputs([_Merge_002]);
_PlaySpeaker_002.addInput(_Branch_002, 0);
_PlaySpeaker_002.addInput(_Function_002, 1);
_PlaySpeaker_002.addOutputs([_Merge_002]);
_Merge_002.addInput(_PlaySpeaker_002, 0);
_Merge_002.addInput(_Branch_002, 1);
_Merge_002.addOutputs([_SetVariable_006]);
_SetVariable_006.addInput(_Merge_002, 0);
_SetVariable_006.addInput(_Integer_012, 0);
var _Integer_011 = new armory.logicnode.IntegerNode(this);
_Integer_011.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
_Integer_011.addOutputs([_SetVariable_006]);
_SetVariable_006.addInput(_Integer_011, 0);
_SetVariable_006.addOutputs([new armory.logicnode.NullNode(this)]);
var _SetVariable_009 = new armory.logicnode.SetVariableNode(this);
var _Merge_003 = new armory.logicnode.MergeNode(this);
var _PlaySpeaker_003 = new armory.logicnode.PlaySoundNode(this);
var _Branch_003 = new armory.logicnode.BranchNode(this);
var _IsTrue_005 = new armory.logicnode.IsTrueNode(this);
var _SetVariable_010 = new armory.logicnode.SetVariableNode(this);
var _OnTimer_003 = new armory.logicnode.OnTimerNode(this);
_OnTimer_003.addInput(new armory.logicnode.FloatNode(this, 1.0), 0);
_OnTimer_003.addInput(new armory.logicnode.BooleanNode(this, true), 0);
_OnTimer_003.addOutputs([_SetVariable_010]);
_SetVariable_010.addInput(_OnTimer_003, 0);
var _Integer_016 = new armory.logicnode.IntegerNode(this);
_Integer_016.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
var _Math_003 = new armory.logicnode.MathNode(this);
_Math_003.property0 = "Add";
_Math_003.property1 = "false";
_Math_003.addInput(_Integer_016, 0);
_Math_003.addInput(new armory.logicnode.FloatNode(this, 1.0), 0);
var _Compare_003 = new armory.logicnode.CompareNode(this);
_Compare_003.property0 = "Equal";
_Compare_003.property1 = 9.999999747378752e-05;
_Compare_003.addInput(_Math_003, 0);
var _Function_003 = new armory.logicnode.FunctionNode(this);
this.functionNodes.set("_Function_003", _Function_003);
var _SetVariable_011 = new armory.logicnode.SetVariableNode(this);
_SetVariable_011.addInput(_Function_003, 0);
_SetVariable_011.addInput(_Integer_016, 0);
var _Integer_015 = new armory.logicnode.IntegerNode(this);
_Integer_015.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
_Integer_015.addOutputs([_SetVariable_011]);
_SetVariable_011.addInput(_Integer_015, 0);
_SetVariable_011.addOutputs([new armory.logicnode.NullNode(this)]);
_Function_003.addOutputs([_SetVariable_011]);
_Function_003.addOutputs([_PlaySpeaker_003]);
_Function_003.addOutputs([_Compare_003]);
_Compare_003.addInput(_Function_003, 2);
_Compare_003.addOutputs([_IsTrue_005]);
_Math_003.addOutputs([_SetVariable_010, _Compare_003]);
_Integer_016.addOutputs([_SetVariable_010, _Math_003, _SetVariable_009, _SetVariable_011]);
_SetVariable_010.addInput(_Integer_016, 0);
_SetVariable_010.addInput(_Math_003, 0);
_SetVariable_010.addOutputs([_IsTrue_005]);
_IsTrue_005.addInput(_SetVariable_010, 0);
_IsTrue_005.addInput(_Compare_003, 0);
_IsTrue_005.addOutputs([_Branch_003]);
_Branch_003.addInput(_IsTrue_005, 0);
var _Random_Boolean__003 = new armory.logicnode.RandomBooleanNode(this);
_Random_Boolean__003.addOutputs([_Branch_003]);
_Branch_003.addInput(_Random_Boolean__003, 0);
_Branch_003.addOutputs([_PlaySpeaker_003]);
_Branch_003.addOutputs([_Merge_003]);
_PlaySpeaker_003.addInput(_Branch_003, 0);
_PlaySpeaker_003.addInput(_Function_003, 1);
_PlaySpeaker_003.addOutputs([_Merge_003]);
_Merge_003.addInput(_PlaySpeaker_003, 0);
_Merge_003.addInput(_Branch_003, 1);
_Merge_003.addOutputs([_SetVariable_009]);
_SetVariable_009.addInput(_Merge_003, 0);
_SetVariable_009.addInput(_Integer_016, 0);
var _Integer_014 = new armory.logicnode.IntegerNode(this);
_Integer_014.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
_Integer_014.addOutputs([_SetVariable_009]);
_SetVariable_009.addInput(_Integer_014, 0);
_SetVariable_009.addOutputs([new armory.logicnode.NullNode(this)]);
var _SetVariable_003 = new armory.logicnode.SetVariableNode(this);
var _Merge_001 = new armory.logicnode.MergeNode(this);
var _PlaySpeaker_001 = new armory.logicnode.PlaySoundNode(this);
var _Branch_001 = new armory.logicnode.BranchNode(this);
var _IsTrue_003 = new armory.logicnode.IsTrueNode(this);
var _SetVariable_004 = new armory.logicnode.SetVariableNode(this);
var _OnTimer_001 = new armory.logicnode.OnTimerNode(this);
_OnTimer_001.addInput(new armory.logicnode.FloatNode(this, 1.0), 0);
_OnTimer_001.addInput(new armory.logicnode.BooleanNode(this, true), 0);
_OnTimer_001.addOutputs([_SetVariable_004]);
_SetVariable_004.addInput(_OnTimer_001, 0);
var _Integer_007 = new armory.logicnode.IntegerNode(this);
_Integer_007.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
var _Math_001 = new armory.logicnode.MathNode(this);
_Math_001.property0 = "Add";
_Math_001.property1 = "false";
_Math_001.addInput(_Integer_007, 0);
_Math_001.addInput(new armory.logicnode.FloatNode(this, 1.0), 0);
var _Compare_001 = new armory.logicnode.CompareNode(this);
_Compare_001.property0 = "Equal";
_Compare_001.property1 = 9.999999747378752e-05;
_Compare_001.addInput(_Math_001, 0);
var _Function_001 = new armory.logicnode.FunctionNode(this);
this.functionNodes.set("_Function_001", _Function_001);
var _SetVariable_005 = new armory.logicnode.SetVariableNode(this);
_SetVariable_005.addInput(_Function_001, 0);
_SetVariable_005.addInput(_Integer_007, 0);
var _Integer_008 = new armory.logicnode.IntegerNode(this);
_Integer_008.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
_Integer_008.addOutputs([_SetVariable_005]);
_SetVariable_005.addInput(_Integer_008, 0);
_SetVariable_005.addOutputs([new armory.logicnode.NullNode(this)]);
_Function_001.addOutputs([_SetVariable_005]);
_Function_001.addOutputs([_PlaySpeaker_001]);
_Function_001.addOutputs([_Compare_001]);
_Compare_001.addInput(_Function_001, 2);
_Compare_001.addOutputs([_IsTrue_003]);
_Math_001.addOutputs([_SetVariable_004, _Compare_001]);
_Integer_007.addOutputs([_SetVariable_004, _Math_001, _SetVariable_003, _SetVariable_005]);
_SetVariable_004.addInput(_Integer_007, 0);
_SetVariable_004.addInput(_Math_001, 0);
_SetVariable_004.addOutputs([_IsTrue_003]);
_IsTrue_003.addInput(_SetVariable_004, 0);
_IsTrue_003.addInput(_Compare_001, 0);
_IsTrue_003.addOutputs([_Branch_001]);
_Branch_001.addInput(_IsTrue_003, 0);
var _Random_Boolean__001 = new armory.logicnode.RandomBooleanNode(this);
_Random_Boolean__001.addOutputs([_Branch_001]);
_Branch_001.addInput(_Random_Boolean__001, 0);
_Branch_001.addOutputs([_PlaySpeaker_001]);
_Branch_001.addOutputs([_Merge_001]);
_PlaySpeaker_001.addInput(_Branch_001, 0);
_PlaySpeaker_001.addInput(_Function_001, 1);
_PlaySpeaker_001.addOutputs([_Merge_001]);
_Merge_001.addInput(_PlaySpeaker_001, 0);
_Merge_001.addInput(_Branch_001, 1);
_Merge_001.addOutputs([_SetVariable_003]);
_SetVariable_003.addInput(_Merge_001, 0);
_SetVariable_003.addInput(_Integer_007, 0);
var _Integer_006 = new armory.logicnode.IntegerNode(this);
_Integer_006.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
_Integer_006.addOutputs([_SetVariable_003]);
_SetVariable_003.addInput(_Integer_006, 0);
_SetVariable_003.addOutputs([new armory.logicnode.NullNode(this)]);
var _SetVariable_001 = new armory.logicnode.SetVariableNode(this);
var _Merge = new armory.logicnode.MergeNode(this);
var _PlaySpeaker = new armory.logicnode.PlaySoundNode(this);
var _Branch = new armory.logicnode.BranchNode(this);
var _IsTrue_002 = new armory.logicnode.IsTrueNode(this);
var _SetVariable = new armory.logicnode.SetVariableNode(this);
var _OnTimer = new armory.logicnode.OnTimerNode(this);
_OnTimer.addInput(new armory.logicnode.FloatNode(this, 1.0), 0);
_OnTimer.addInput(new armory.logicnode.BooleanNode(this, true), 0);
_OnTimer.addOutputs([_SetVariable]);
_SetVariable.addInput(_OnTimer, 0);
var _Integer_001 = new armory.logicnode.IntegerNode(this);
_Integer_001.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
var _Math = new armory.logicnode.MathNode(this);
_Math.property0 = "Add";
_Math.property1 = "false";
_Math.addInput(_Integer_001, 0);
_Math.addInput(new armory.logicnode.FloatNode(this, 1.0), 0);
var _Compare = new armory.logicnode.CompareNode(this);
_Compare.property0 = "Equal";
_Compare.property1 = 9.999999747378752e-05;
_Compare.addInput(_Math, 0);
var _Function = new armory.logicnode.FunctionNode(this);
this.functionNodes.set("_Function", _Function);
var _SetVariable_002 = new armory.logicnode.SetVariableNode(this);
_SetVariable_002.addInput(_Function, 0);
_SetVariable_002.addInput(_Integer_001, 0);
var _Integer_003 = new armory.logicnode.IntegerNode(this);
_Integer_003.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
_Integer_003.addOutputs([_SetVariable_002]);
_SetVariable_002.addInput(_Integer_003, 0);
_SetVariable_002.addOutputs([new armory.logicnode.NullNode(this)]);
_Function.addOutputs([_SetVariable_002]);
_Function.addOutputs([_PlaySpeaker]);
_Function.addOutputs([_Compare]);
_Compare.addInput(_Function, 2);
_Compare.addOutputs([_IsTrue_002]);
_Math.addOutputs([_SetVariable, _Compare]);
_Integer_001.addOutputs([_SetVariable, _Math, _SetVariable_001, _SetVariable_002]);
_SetVariable.addInput(_Integer_001, 0);
_SetVariable.addInput(_Math, 0);
_SetVariable.addOutputs([_IsTrue_002]);
_IsTrue_002.addInput(_SetVariable, 0);
_IsTrue_002.addInput(_Compare, 0);
_IsTrue_002.addOutputs([_Branch]);
_Branch.addInput(_IsTrue_002, 0);
var _Random_Boolean_ = new armory.logicnode.RandomBooleanNode(this);
_Random_Boolean_.addOutputs([_Branch]);
_Branch.addInput(_Random_Boolean_, 0);
_Branch.addOutputs([_PlaySpeaker]);
_Branch.addOutputs([_Merge]);
_PlaySpeaker.addInput(_Branch, 0);
_PlaySpeaker.addInput(_Function, 1);
_PlaySpeaker.addOutputs([_Merge]);
_Merge.addInput(_PlaySpeaker, 0);
_Merge.addInput(_Branch, 1);
_Merge.addOutputs([_SetVariable_001]);
_SetVariable_001.addInput(_Merge, 0);
_SetVariable_001.addInput(_Integer_001, 0);
var _Integer_002 = new armory.logicnode.IntegerNode(this);
_Integer_002.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
_Integer_002.addOutputs([_SetVariable_001]);
_SetVariable_001.addInput(_Integer_002, 0);
_SetVariable_001.addOutputs([new armory.logicnode.NullNode(this)]);
var _CallFunction = new armory.logicnode.CallFunctionNode(this);
var _OnInit = new armory.logicnode.OnInitNode(this);
var _CallFunction_001 = new armory.logicnode.CallFunctionNode(this);
_CallFunction_001.addInput(_OnInit, 0);
var _SelfTrait_001 = new armory.logicnode.SelfTraitNode(this);
_SelfTrait_001.addOutputs([_CallFunction_001]);
_CallFunction_001.addInput(_SelfTrait_001, 0);
_CallFunction_001.addInput(new armory.logicnode.StringNode(this, "Son_ambiance1"), 0);
var _ArrayGet_002 = new armory.logicnode.ArrayGetNode(this);
var _Array_Object__002 = new armory.logicnode.ArrayObjectNode(this);
_Array_Object__002.addInput(new armory.logicnode.ObjectNode(this, "amb_bird_1"), 0);
_Array_Object__002.addInput(new armory.logicnode.ObjectNode(this, "amb_bird_2"), 0);
_Array_Object__002.addInput(new armory.logicnode.ObjectNode(this, "amb_cricket_1"), 0);
_Array_Object__002.addInput(new armory.logicnode.ObjectNode(this, "amb_frog_1"), 0);
var _ArrayGet = new armory.logicnode.ArrayGetNode(this);
_ArrayGet.addInput(_Array_Object__002, 0);
var _Integer_004 = new armory.logicnode.IntegerNode(this);
_Integer_004.addInput(new armory.logicnode.IntegerNode(this, 0), 0);
var _ArrayGet_001 = new armory.logicnode.ArrayGetNode(this);
var _Array_Integer_ = new armory.logicnode.ArrayIntegerNode(this);
_Array_Integer_.addInput(new armory.logicnode.IntegerNode(this, 10), 0);
_Array_Integer_.addInput(new armory.logicnode.IntegerNode(this, 8), 0);
_Array_Integer_.addInput(new armory.logicnode.IntegerNode(this, 2), 0);
_Array_Integer_.addInput(new armory.logicnode.IntegerNode(this, 5), 0);
var _ArrayGet_003 = new armory.logicnode.ArrayGetNode(this);
_ArrayGet_003.addInput(_Array_Integer_, 0);
var _Integer_005 = new armory.logicnode.IntegerNode(this);
_Integer_005.addInput(new armory.logicnode.IntegerNode(this, 1), 0);
_Integer_005.addOutputs([_ArrayGet_002, _ArrayGet_003]);
_ArrayGet_003.addInput(_Integer_005, 0);
_ArrayGet_003.addOutputs([_CallFunction_001]);
var _ArrayGet_007 = new armory.logicnode.ArrayGetNode(this);
_ArrayGet_007.addInput(_Array_Integer_, 0);
var _Integer_009 = new armory.logicnode.IntegerNode(this);
_Integer_009.addInput(new armory.logicnode.IntegerNode(this, 3), 0);
var _ArrayGet_006 = new armory.logicnode.ArrayGetNode(this);
_ArrayGet_006.addInput(_Array_Object__002, 0);
_ArrayGet_006.addInput(_Integer_009, 0);
var _CallFunction_003 = new armory.logicnode.CallFunctionNode(this);
_CallFunction_003.addInput(_OnInit, 0);
var _SelfTrait_003 = new armory.logicnode.SelfTraitNode(this);
_SelfTrait_003.addOutputs([_CallFunction_003]);
_CallFunction_003.addInput(_SelfTrait_003, 0);
_CallFunction_003.addInput(new armory.logicnode.StringNode(this, "Son_ambiance3"), 0);
_CallFunction_003.addInput(_ArrayGet_006, 0);
_CallFunction_003.addInput(_ArrayGet_007, 0);
_CallFunction_003.addOutputs([new armory.logicnode.NullNode(this)]);
_CallFunction_003.addOutputs([new armory.logicnode.NullNode(this)]);
_ArrayGet_006.addOutputs([_CallFunction_003]);
_Integer_009.addOutputs([_ArrayGet_006, _ArrayGet_007]);
_ArrayGet_007.addInput(_Integer_009, 0);
_ArrayGet_007.addOutputs([_CallFunction_003]);
var _ArrayGet_005 = new armory.logicnode.ArrayGetNode(this);
_ArrayGet_005.addInput(_Array_Integer_, 0);
var _Integer_010 = new armory.logicnode.IntegerNode(this);
_Integer_010.addInput(new armory.logicnode.IntegerNode(this, 2), 0);
var _ArrayGet_004 = new armory.logicnode.ArrayGetNode(this);
_ArrayGet_004.addInput(_Array_Object__002, 0);
_ArrayGet_004.addInput(_Integer_010, 0);
var _CallFunction_002 = new armory.logicnode.CallFunctionNode(this);
_CallFunction_002.addInput(_OnInit, 0);
var _SelfTrait_002 = new armory.logicnode.SelfTraitNode(this);
_SelfTrait_002.addOutputs([_CallFunction_002]);
_CallFunction_002.addInput(_SelfTrait_002, 0);
_CallFunction_002.addInput(new armory.logicnode.StringNode(this, "Son_ambiance2"), 0);
_CallFunction_002.addInput(_ArrayGet_004, 0);
_CallFunction_002.addInput(_ArrayGet_005, 0);
_CallFunction_002.addOutputs([new armory.logicnode.NullNode(this)]);
_CallFunction_002.addOutputs([new armory.logicnode.NullNode(this)]);
_ArrayGet_004.addOutputs([_CallFunction_002]);
_Integer_010.addOutputs([_ArrayGet_005, _ArrayGet_004]);
_ArrayGet_005.addInput(_Integer_010, 0);
_ArrayGet_005.addOutputs([_CallFunction_002]);
_Array_Integer_.addOutputs([_ArrayGet_001, _ArrayGet_003, _ArrayGet_007, _ArrayGet_005]);
_Array_Integer_.addOutputs([new armory.logicnode.IntegerNode(this, 0)]);
_ArrayGet_001.addInput(_Array_Integer_, 0);
_ArrayGet_001.addInput(_Integer_004, 0);
_ArrayGet_001.addOutputs([_CallFunction]);
_Integer_004.addOutputs([_ArrayGet, _ArrayGet_001]);
_ArrayGet.addInput(_Integer_004, 0);
_ArrayGet.addOutputs([_CallFunction]);
_Array_Object__002.addOutputs([_ArrayGet, _ArrayGet_002, _ArrayGet_006, _ArrayGet_004]);
_Array_Object__002.addOutputs([new armory.logicnode.IntegerNode(this, 0)]);
_ArrayGet_002.addInput(_Array_Object__002, 0);
_ArrayGet_002.addInput(_Integer_005, 0);
_ArrayGet_002.addOutputs([_CallFunction_001]);
_CallFunction_001.addInput(_ArrayGet_002, 0);
_CallFunction_001.addInput(_ArrayGet_003, 0);
_CallFunction_001.addOutputs([new armory.logicnode.NullNode(this)]);
_CallFunction_001.addOutputs([new armory.logicnode.NullNode(this)]);
_OnInit.addOutputs([_CallFunction, _CallFunction_001, _CallFunction_002, _CallFunction_003]);
_CallFunction.addInput(_OnInit, 0);
var _SelfTrait = new armory.logicnode.SelfTraitNode(this);
_SelfTrait.addOutputs([_CallFunction]);
_CallFunction.addInput(_SelfTrait, 0);
_CallFunction.addInput(new armory.logicnode.StringNode(this, "Son_ambiance0"), 0);
_CallFunction.addInput(_ArrayGet, 0);
_CallFunction.addInput(_ArrayGet_001, 0);
_CallFunction.addOutputs([new armory.logicnode.NullNode(this)]);
_CallFunction.addOutputs([new armory.logicnode.NullNode(this)]);
}
public function Son_ambiance0(arg0:Dynamic, arg1:Dynamic) {
var functionNode = this.functionNodes["_Function_002"];
functionNode.args = [];
functionNode.args.push(arg0);
functionNode.args.push(arg1);
functionNode.run(0);
}
public function Son_ambiance3(arg0:Dynamic, arg1:Dynamic) {
var functionNode = this.functionNodes["_Function_003"];
functionNode.args = [];
functionNode.args.push(arg0);
functionNode.args.push(arg1);
functionNode.run(0);
}
public function Son_ambiance2(arg0:Dynamic, arg1:Dynamic) {
var functionNode = this.functionNodes["_Function_001"];
functionNode.args = [];
functionNode.args.push(arg0);
functionNode.args.push(arg1);
functionNode.run(0);
}
public function Son_ambiance1(arg0:Dynamic, arg1:Dynamic) {
var functionNode = this.functionNodes["_Function"];
functionNode.args = [];
functionNode.args.push(arg0);
functionNode.args.push(arg1);
functionNode.run(0);
}
}