frankie-on-platform/armory3d/Sources/arm/node/TrackCamera.hx

75 lines
3.5 KiB
Haxe

package arm.node;
@:keep class TrackCamera extends armory.logicnode.LogicTree {
var functionNodes:Map<String, armory.logicnode.FunctionNode>;
var functionOutputNodes:Map<String, armory.logicnode.FunctionOutputNode>;
public function new() {
super();
name = "TrackCamera";
this.functionNodes = new Map();
this.functionOutputNodes = new Map();
notifyOnAdd(add);
}
override public function add() {
var _TranslateObject_002 = new armory.logicnode.TranslateObjectNode(this);
var _IsTrue_001 = new armory.logicnode.IsTrueNode(this);
var _OnKeyboard_001 = new armory.logicnode.OnKeyboardNode(this);
_OnKeyboard_001.property0 = "Started";
_OnKeyboard_001.property1 = "e";
_OnKeyboard_001.addOutputs([_IsTrue_001]);
_IsTrue_001.addInput(_OnKeyboard_001, 0);
_IsTrue_001.addInput(new armory.logicnode.BooleanNode(this, true), 0);
_IsTrue_001.addOutputs([_TranslateObject_002]);
_TranslateObject_002.addInput(_IsTrue_001, 0);
_TranslateObject_002.addInput(new armory.logicnode.ObjectNode(this, ""), 0);
var _Vector_003 = new armory.logicnode.VectorNode(this);
var _Float_002 = new armory.logicnode.FloatNode(this);
_Float_002.addInput(new armory.logicnode.FloatNode(this, 40.0), 0);
var _Math_002 = new armory.logicnode.MathNode(this);
_Math_002.property0 = "Multiply";
_Math_002.property1 = "false";
_Math_002.addInput(_Float_002, 0);
_Math_002.addInput(new armory.logicnode.FloatNode(this, -1.0), 0);
var _Vector_002 = new armory.logicnode.VectorNode(this);
_Vector_002.addInput(_Math_002, 0);
_Vector_002.addInput(new armory.logicnode.FloatNode(this, 0.0), 0);
_Vector_002.addInput(new armory.logicnode.FloatNode(this, 0.0), 0);
var _TranslateObject_003 = new armory.logicnode.TranslateObjectNode(this);
var _IsTrue_002 = new armory.logicnode.IsTrueNode(this);
var _OnKeyboard_002 = new armory.logicnode.OnKeyboardNode(this);
_OnKeyboard_002.property0 = "Released";
_OnKeyboard_002.property1 = "e";
_OnKeyboard_002.addOutputs([_IsTrue_002]);
_IsTrue_002.addInput(_OnKeyboard_002, 0);
_IsTrue_002.addInput(new armory.logicnode.BooleanNode(this, true), 0);
_IsTrue_002.addOutputs([_TranslateObject_003]);
_TranslateObject_003.addInput(_IsTrue_002, 0);
_TranslateObject_003.addInput(new armory.logicnode.ObjectNode(this, ""), 0);
_TranslateObject_003.addInput(_Vector_002, 0);
_TranslateObject_003.addOutputs([new armory.logicnode.NullNode(this)]);
_Vector_002.addOutputs([_TranslateObject_003]);
_Math_002.addOutputs([_Vector_002]);
_Float_002.addOutputs([_Math_002, _Vector_003]);
_Vector_003.addInput(_Float_002, 0);
_Vector_003.addInput(new armory.logicnode.FloatNode(this, 0.0), 0);
_Vector_003.addInput(new armory.logicnode.FloatNode(this, 0.0), 0);
_Vector_003.addOutputs([_TranslateObject_002]);
_TranslateObject_002.addInput(_Vector_003, 0);
_TranslateObject_002.addOutputs([new armory.logicnode.NullNode(this)]);
var _SetLocation = new armory.logicnode.SetLocationNode(this);
var _OnUpdate = new armory.logicnode.OnUpdateNode(this);
_OnUpdate.property0 = "Update";
_OnUpdate.addOutputs([_SetLocation]);
_SetLocation.addInput(_OnUpdate, 0);
_SetLocation.addInput(new armory.logicnode.ObjectNode(this, "TrackCamera"), 0);
var _GetLocation = new armory.logicnode.GetLocationNode(this);
_GetLocation.addInput(new armory.logicnode.ObjectNode(this, "Joueur"), 0);
_GetLocation.addOutputs([_SetLocation]);
_SetLocation.addInput(_GetLocation, 0);
_SetLocation.addOutputs([new armory.logicnode.NullNode(this)]);
}
}