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https://forge.apps.education.fr/phroy/frankie-on-platform.git
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75 lines
3.5 KiB
Haxe
75 lines
3.5 KiB
Haxe
package arm.node;
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@:keep class TrackCamera extends armory.logicnode.LogicTree {
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var functionNodes:Map<String, armory.logicnode.FunctionNode>;
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var functionOutputNodes:Map<String, armory.logicnode.FunctionOutputNode>;
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public function new() {
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super();
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name = "TrackCamera";
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this.functionNodes = new Map();
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this.functionOutputNodes = new Map();
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notifyOnAdd(add);
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}
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override public function add() {
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var _TranslateObject_002 = new armory.logicnode.TranslateObjectNode(this);
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var _IsTrue_001 = new armory.logicnode.IsTrueNode(this);
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var _OnKeyboard_001 = new armory.logicnode.OnKeyboardNode(this);
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_OnKeyboard_001.property0 = "Started";
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_OnKeyboard_001.property1 = "e";
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_OnKeyboard_001.addOutputs([_IsTrue_001]);
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_IsTrue_001.addInput(_OnKeyboard_001, 0);
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_IsTrue_001.addInput(new armory.logicnode.BooleanNode(this, true), 0);
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_IsTrue_001.addOutputs([_TranslateObject_002]);
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_TranslateObject_002.addInput(_IsTrue_001, 0);
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_TranslateObject_002.addInput(new armory.logicnode.ObjectNode(this, ""), 0);
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var _Vector_003 = new armory.logicnode.VectorNode(this);
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var _Float_002 = new armory.logicnode.FloatNode(this);
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_Float_002.addInput(new armory.logicnode.FloatNode(this, 40.0), 0);
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var _Math_002 = new armory.logicnode.MathNode(this);
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_Math_002.property0 = "Multiply";
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_Math_002.property1 = "false";
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_Math_002.addInput(_Float_002, 0);
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_Math_002.addInput(new armory.logicnode.FloatNode(this, -1.0), 0);
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var _Vector_002 = new armory.logicnode.VectorNode(this);
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_Vector_002.addInput(_Math_002, 0);
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_Vector_002.addInput(new armory.logicnode.FloatNode(this, 0.0), 0);
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_Vector_002.addInput(new armory.logicnode.FloatNode(this, 0.0), 0);
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var _TranslateObject_003 = new armory.logicnode.TranslateObjectNode(this);
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var _IsTrue_002 = new armory.logicnode.IsTrueNode(this);
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var _OnKeyboard_002 = new armory.logicnode.OnKeyboardNode(this);
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_OnKeyboard_002.property0 = "Released";
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_OnKeyboard_002.property1 = "e";
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_OnKeyboard_002.addOutputs([_IsTrue_002]);
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_IsTrue_002.addInput(_OnKeyboard_002, 0);
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_IsTrue_002.addInput(new armory.logicnode.BooleanNode(this, true), 0);
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_IsTrue_002.addOutputs([_TranslateObject_003]);
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_TranslateObject_003.addInput(_IsTrue_002, 0);
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_TranslateObject_003.addInput(new armory.logicnode.ObjectNode(this, ""), 0);
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_TranslateObject_003.addInput(_Vector_002, 0);
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_TranslateObject_003.addOutputs([new armory.logicnode.NullNode(this)]);
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_Vector_002.addOutputs([_TranslateObject_003]);
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_Math_002.addOutputs([_Vector_002]);
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_Float_002.addOutputs([_Math_002, _Vector_003]);
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_Vector_003.addInput(_Float_002, 0);
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_Vector_003.addInput(new armory.logicnode.FloatNode(this, 0.0), 0);
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_Vector_003.addInput(new armory.logicnode.FloatNode(this, 0.0), 0);
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_Vector_003.addOutputs([_TranslateObject_002]);
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_TranslateObject_002.addInput(_Vector_003, 0);
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_TranslateObject_002.addOutputs([new armory.logicnode.NullNode(this)]);
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var _SetLocation = new armory.logicnode.SetLocationNode(this);
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var _OnUpdate = new armory.logicnode.OnUpdateNode(this);
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_OnUpdate.property0 = "Update";
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_OnUpdate.addOutputs([_SetLocation]);
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_SetLocation.addInput(_OnUpdate, 0);
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_SetLocation.addInput(new armory.logicnode.ObjectNode(this, "TrackCamera"), 0);
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var _GetLocation = new armory.logicnode.GetLocationNode(this);
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_GetLocation.addInput(new armory.logicnode.ObjectNode(this, "Joueur"), 0);
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_GetLocation.addOutputs([_SetLocation]);
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_SetLocation.addInput(_GetLocation, 0);
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_SetLocation.addOutputs([new armory.logicnode.NullNode(this)]);
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}
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} |