Pong now uses installed fonts using fontconfig
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README
2
README
@ -4,3 +4,5 @@ Requirements
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===========
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* sdl2
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* sdl2-ttf
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* fontconfig
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* Liberation Mono fonts
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@ -10,5 +10,5 @@ pong_SOURCES = \
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racket.h \
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score.c \
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score.h
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pong_CFLAGS = $(SDL_CFLAGS) `pkg-config --cflags SDL2_ttf`
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pong_LDFLAGS = $(SDL_LIBS) `pkg-config --libs SDL2_ttf` -lm
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pong_CFLAGS = $(SDL_CFLAGS) `pkg-config --cflags SDL2_ttf fontconfig`
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pong_LDFLAGS = $(SDL_LIBS) `pkg-config --libs SDL2_ttf fontconfig` -lm
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34
src/score.c
34
src/score.c
@ -1,19 +1,47 @@
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#include <fontconfig/fontconfig.h>
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#include "score.h"
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static const char font_path[] = "src/assets/LiberationMono-Bold.ttf";
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static const FcChar8 *SCORE_FONT_FAMILY = "Liberation Mono";
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static const FcChar8 *SCORE_FONT_STYLE = "Bold";
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static const int SCORE_FONT_PTSIZE = 16;
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Score*
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Score_init(int posX, int posY) {
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FcConfig *config = FcInitLoadConfigAndFonts();
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FcPattern *pat = FcPatternCreate();
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FcObjectSet* os = FcObjectSetBuild (FC_FAMILY, FC_STYLE, FC_LANG, FC_FILE, (char *) 0);
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FcFontSet* fs = FcFontList(config, pat, os);
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FcChar8 *file, *style, *family;
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for (int i=0; fs && i < fs->nfont; ++i) {
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FcPattern* font = fs->fonts[i];
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if (FcPatternGetString(font, FC_FILE, 0, &file) == FcResultMatch
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&& FcPatternGetString(font, FC_FAMILY, 0, &family) == FcResultMatch
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&& FcPatternGetString(font, FC_STYLE, 0, &style) == FcResultMatch
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&& strcmp(SCORE_FONT_FAMILY, family) == 0
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&& strcmp(SCORE_FONT_STYLE, style) == 0) {
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break;
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}
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}
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Score *s = malloc(sizeof(Score));
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*(int *)&s->POSX = posX;
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*(int *)&s->POSY = posY;
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s->score = 0;
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s->font = TTF_OpenFont(font_path, 16);
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s->font = TTF_OpenFont(file, SCORE_FONT_PTSIZE);
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if (s->font == NULL) {
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printf("TTF_OpenFont fail with path '%s'. TTF_Error: %s\n", font_path, TTF_GetError());
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printf("TTF_OpenFont fail with path '%s'. TTF_Error: %s\n", file, TTF_GetError());
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free(s);
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return NULL;
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}
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FcFontSetDestroy(fs);
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FcObjectSetDestroy(os);
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FcPatternDestroy(pat);
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FcConfigDestroy(config);
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s->textColor = (SDL_Color) { 255, 255, 255 };
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return s;
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}
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