3dcam-headers/levels/level.c

5547 lines
91 KiB
C
Raw Normal View History

2021-04-13 16:52:48 +02:00
#include "level.h"
CAMPOS level_camPos_camPath = {
{ -205,156,-17 },
{ 371,707,0 }
};
CAMPOS level_camPos_camPath_001 = {
{ 490,101,113 },
{ 282,-192,0 }
};
CAMPOS level_camPos_camPath_002 = {
{ 221,309,-48 },
{ 866,0,0 }
};
CAMPOS level_camPos_camPath_003 = {
{ -159,57,61 },
{ 210,542,0 }
};
CAMPOS level_camPos_camPath_004 = {
{ -208,216,-86 },
{ 447,800,0 }
};
CAMPOS level_camPos_camPath_005 = {
{ -167,160,-624 },
{ 391,1419,0 }
};
CAMPATH level_camPath = {
5,
0,
0,
{
{ 490,101,113 },
{ 221,309,-48 },
{ -159,57,61 },
{ -208,216,-86 },
{ -167,160,-624 }
}
};
MATRIX level_lgtmat = {
784, 1558, 2188,
-1742, 1368, 1710,
-1554, 1368, -1882
};
MATRIX level_cmat = {
13,4096,0,
4096,0,36,
0,5,4096
};
SVECTOR level_modelCube_mesh[] = {
{ -32,21,-24 },
{ -32,-8,-26 },
{ -32,18,26 },
{ -32,-11,24 },
{ 33,21,-23 },
{ 33,-8,-26 },
{ 33,18,26 },
{ 33,-12,24 },
{ 0,-20,23 },
{ 0,-17,-27 },
{ 0,9,25 },
{ 0,13,-25 },
{ 33,-10,3 },
{ 0,-19,2 },
{ 33,19,5 },
{ -32,19,5 },
{ 0,11,4 },
{ -32,-10,3 },
{ 33,-10,-4 },
{ -32,-10,-4 },
{ 0,11,-3 },
{ -32,20,-2 },
{ 0,-18,-5 },
{ 33,20,-2 },
{ -45,-14,3 },
{ -45,-13,-4 },
{ -45,-11,3 },
{ -45,-10,-4 },
{ -32,-6,3 },
{ -32,-6,-4 },
{ 33,18,16 },
{ 33,-11,14 },
{ 24,-12,24 },
{ 24,18,26 },
{ 24,21,-24 },
{ 24,-8,-26 },
{ 33,21,-16 },
{ 33,-9,-18 },
{ 42,31,-22 },
{ 38,31,-22 },
{ 42,30,-18 },
{ 19,28,24 },
{ 19,28,21 },
{ 16,28,24 },
{ 33,-19,-24 },
{ 31,-23,21 },
{ -32,20,-12 },
{ -20,21,-24 },
{ -18,17,26 },
{ -32,19,14 },
{ -42,31,-21 },
{ -15,28,24 },
{ -42,31,-16 },
{ -38,31,-21 },
{ -10,28,24 },
{ -15,28,20 }
};
SVECTOR level_modelCube_normal[] = {
2258,624,3360, 0,
2625,2223,2224, 0,
2760,-1911,-2347, 0,
2628,1741,-2615, 0,
-2487,1091,3066, 0,
-2774,730,2924, 0,
-2828,-1736,-2401, 0,
-2865,179,-2922, 0,
-111,2857,-2933, 0,
-128,3370,2325, 0,
-122,-2741,-3041, 0,
-61,-2132,3497, 0,
-3205,2526,-350, 0,
-26,4072,-443, 0,
-2553,-3173,439, 0,
2559,-3163,472, 0,
-57,-4061,533, 0,
1520,3360,-1782, 0,
-3205,2546,-141, 0,
1522,3641,1098, 0,
-36,-4087,275, 0,
2545,-3205,166, 0,
-29,4081,-344, 0,
-2554,-3198,178, 0,
2024,2475,-2560, 0,
2024,2921,2036, 0,
2682,-2124,-2252, 0,
2682,-1652,2618, 0,
3844,-1171,-792, 0,
3844,-997,1003, 0,
-3086,-2613,650, 0,
-3086,2666,376, 0,
180,2003,-3568, 0,
1530,-1708,-3394, 0,
773,-2622,3051, 0,
14,2746,3039, 0,
-3016,-2673,-734, 0,
-3138,2426,-1023, 0,
-3191,-1129,2306, 0,
1491,-3182,2104, 0,
-2729,-1785,-2479, 0,
-957,-3438,-2010, 0,
823,-1766,3603, 0,
3764,-1368,-859, 0,
-952,3959,-445, 0,
-381,4016,-707, 0,
2934,-2811,-518, 0,
-1032,-2614,2979, 0,
-1662,-2009,-3159, 0,
3044,-2664,642, 0,
3242,-1261,2162, 0,
705,-3525,-1963, 0,
2772,-1889,-2350, 0,
-1317,-3366,1927, 0,
-3845,-1288,-578, 0,
-800,-1875,3553, 0
};
SVECTOR level_modelCube_uv[] = {
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};
CVECTOR level_modelCube_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
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128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelCube_index[] = {
1,46,0,0,4,
2,3,48,0,4,
7,30,6,0,4,
5,34,4,0,4,
49,54,48,0,4,
32,31,45,0,4,
22,19,9,0,4,
8,33,10,0,4,
9,47,11,0,4,
17,25,19,0,4,
15,28,49,0,4,
24,27,25,0,4,
1,9,19,0,4,
3,17,8,0,4,
17,22,13,0,4,
26,29,27,0,4,
21,28,15,0,4,
39,40,38,0,4,
32,6,33,0,4,
33,42,30,0,4,
35,11,34,0,4,
37,4,36,0,4,
37,35,44,0,4,
36,39,34,0,4,
4,40,36,0,4,
4,39,38,0,4,
42,43,41,0,4,
6,43,33,0,4,
6,42,41,0,4,
27,19,25,0,4,
17,26,24,0,4,
35,5,44,0,4,
5,37,44,0,4,
31,7,45,0,4,
7,32,45,0,4,
46,53,52,0,4,
51,54,55,0,4,
52,53,50,0,4,
2,54,51,0,4,
0,53,47,0,4,
0,52,50,0,4,
2,55,49,0,4,
8,17,13,0,4,
31,32,12,0,4,
8,13,32,0,4,
32,13,12,0,4,
18,13,22,0,4,
37,18,35,0,4,
35,18,22,0,4,
14,18,23,0,4,
23,37,36,0,4,
31,14,30,0,4,
15,49,48,0,4,
46,21,47,0,4,
23,36,34,0,4,
30,14,33,0,4,
23,16,14,0,4,
21,16,20,0,4,
47,20,11,0,4,
16,48,10,0,4,
33,16,10,0,4,
20,34,11,0,4,
47,1,0,0,4,
48,8,10,0,4,
3,28,17,0,4,
29,1,19,0,4,
49,3,2,0,4,
46,29,21,0,4,
22,9,35,0,4,
1,29,46,0,4,
7,31,30,0,4,
5,35,34,0,4,
49,55,54,0,4,
8,32,33,0,4,
9,1,47,0,4,
17,24,25,0,4,
24,26,27,0,4,
17,19,22,0,4,
26,28,29,0,4,
21,29,28,0,4,
32,7,6,0,4,
33,43,42,0,4,
35,9,11,0,4,
37,5,4,0,4,
36,40,39,0,4,
4,38,40,0,4,
4,34,39,0,4,
6,41,43,0,4,
6,30,42,0,4,
27,29,19,0,4,
17,28,26,0,4,
46,47,53,0,4,
2,48,54,0,4,
0,50,53,0,4,
0,46,52,0,4,
2,51,55,0,4,
18,12,13,0,4,
14,12,18,0,4,
23,18,37,0,4,
31,12,14,0,4,
23,20,16,0,4,
21,15,16,0,4,
47,21,20,0,4,
16,15,48,0,4,
33,14,16,0,4,
20,23,34,0,4,
48,3,8,0,4,
49,28,3,0,4
};
MATRIX level_modelCube_matrix = {0};
VECTOR level_modelCube_pos = {-282,-45,128, 0};
SVECTOR level_modelCube_rot = {0,899,0};
short level_modelCube_isRigidBody = 0;
short level_modelCube_isStaticBody = 1;
short level_modelCube_isPrism = 0;
short level_modelCube_isAnim = 0;
short level_modelCube_isActor = 0;
short level_modelCube_isLevel = 0;
short level_modelCube_isBG = 0;
short level_modelCube_isSprite = 0;
long level_modelCube_p = 0;
long level_modelCube_OTz = 0;
BODY level_modelCube_body = {
{0, 0, 0, 0},
-282,-45,128, 0,
0,899,0, 0,
5,
ONE/5,
-45,-23,-27, 0,
42,31,26, 0,
1024,
};
TMESH level_modelCube = {
level_modelCube_mesh,
level_modelCube_normal,
level_modelCube_uv,
level_modelCube_color,
108
};
extern unsigned long _binary_TIM_cat_tim_start[];
extern unsigned long _binary_TIM_cat_tim_end[];
extern unsigned long _binary_TIM_cat_tim_length;
TIM_IMAGE tim_cat;
MESH level_meshCube = {
&level_modelCube,
level_modelCube_index,
&tim_cat,
_binary_TIM_cat_tim_start,
&level_modelCube_matrix,
&level_modelCube_pos,
&level_modelCube_rot,
&level_modelCube_isRigidBody,
&level_modelCube_isStaticBody,
&level_modelCube_isPrism,
&level_modelCube_isAnim,
&level_modelCube_isActor,
&level_modelCube_isLevel,
&level_modelCube_isBG,
&level_modelCube_isSprite,
&level_modelCube_p,
&level_modelCube_OTz,
&level_modelCube_body,
0,
0,
0
};
SVECTOR level_modelCylindre_mesh[] = {
{ -2,35,10 },
{ 5,-30,41 },
{ 4,35,7 },
{ 31,-30,26 },
{ 6,35,2 },
{ 39,-30,1 },
{ 4,35,-4 },
{ 29,-30,-23 },
{ 0,35,-7 },
{ -4,35,-8 },
{ 6,-30,-36 },
{ -8,35,-6 },
{ -16,-30,-33 },
{ -11,35,-2 },
{ -35,-30,-15 },
{ -12,35,2 },
{ -38,-30,7 },
{ -10,35,6 },
{ -32,-30,25 },
{ -7,35,9 },
{ -18,-30,37 }
};
SVECTOR level_modelCylindre_normal[] = {
-397,-1844,-3636, 0,
-369,3301,-2396, 0,
-2743,-1808,-2446, 0,
-1875,3311,-1515, 0,
-3654,-1848,-107, 0,
-2388,3327,73, 0,
-2928,-1857,2180, 0,
-1825,3298,1604, 0,
-1193,-1970,3387, 0,
605,-1985,3531, 0,
-444,3298,2389, 0,
2193,-2031,2801, 0,
1051,3278,2220, 0,
3272,-2004,1434, 0,
2218,3246,1147, 0,
3551,-2022,-282, 0,
2426,3291,-240, 0,
3017,-1975,-1943, 0,
1993,3302,-1378, 0,
1697,-1963,-3169, 0,
1056,3329,-2140, 0
};
SVECTOR level_modelCylindre_uv[] = {
32,134, 0, 0,
25,153, 0, 0,
33,153, 0, 0,
22,153, 0, 0,
16,171, 0, 0,
22,171, 0, 0,
16,153, 0, 0,
9,171, 0, 0,
16,171, 0, 0,
9,153, 0, 0,
4,171, 0, 0,
9,171, 0, 0,
30,171, 0, 0,
33,153, 0, 0,
29,153, 0, 0,
36,171, 0, 0,
38,153, 0, 0,
33,153, 0, 0,
45,171, 0, 0,
46,153, 0, 0,
42,153, 0, 0,
45,171, 0, 0,
51,153, 0, 0,
46,153, 0, 0,
51,171, 0, 0,
56,153, 0, 0,
51,153, 0, 0,
56,171, 0, 0,
59,153, 0, 0,
56,153, 0, 0,
4,178, 0, 0,
14,189, 0, 0,
24,183, 0, 0,
37,134, 0, 0,
33,153, 0, 0,
37,153, 0, 0,
42,186, 0, 0,
42,174, 0, 0,
24,177, 0, 0,
32,134, 0, 0,
24,134, 0, 0,
25,153, 0, 0,
22,153, 0, 0,
16,153, 0, 0,
16,171, 0, 0,
16,153, 0, 0,
9,153, 0, 0,
9,171, 0, 0,
24,171, 0, 0,
30,171, 0, 0,
29,153, 0, 0,
30,171, 0, 0,
36,171, 0, 0,
33,153, 0, 0,
36,171, 0, 0,
42,171, 0, 0,
38,153, 0, 0,
45,171, 0, 0,
51,171, 0, 0,
51,153, 0, 0,
51,171, 0, 0,
56,171, 0, 0,
56,153, 0, 0,
56,171, 0, 0,
59,171, 0, 0,
59,153, 0, 0,
4,178, 0, 0,
4,182, 0, 0,
14,189, 0, 0,
4,182, 0, 0,
7,187, 0, 0,
14,189, 0, 0,
20,188, 0, 0,
24,183, 0, 0,
14,189, 0, 0,
24,183, 0, 0,
24,177, 0, 0,
12,171, 0, 0,
24,177, 0, 0,
20,172, 0, 0,
12,171, 0, 0,
12,171, 0, 0,
7,174, 0, 0,
4,178, 0, 0,
12,171, 0, 0,
4,178, 0, 0,
24,183, 0, 0,
37,134, 0, 0,
32,134, 0, 0,
33,153, 0, 0,
44,182, 0, 0,
44,178, 0, 0,
42,186, 0, 0,
42,174, 0, 0,
38,171, 0, 0,
33,171, 0, 0,
28,173, 0, 0,
24,177, 0, 0,
33,171, 0, 0,
24,177, 0, 0,
25,184, 0, 0,
42,186, 0, 0,
25,184, 0, 0,
30,188, 0, 0,
42,186, 0, 0,
30,188, 0, 0,
37,189, 0, 0,
42,186, 0, 0,
42,186, 0, 0,
44,178, 0, 0,
42,174, 0, 0,
42,174, 0, 0,
33,171, 0, 0,
24,177, 0, 0
};
CVECTOR level_modelCylindre_color[] = {
153,137,141, 0,
255,255,255, 0,
255,255,255, 0,
159,144,147, 0,
255,255,255, 0,
255,255,255, 0,
153,137,141, 0,
255,255,255, 0,
255,255,255, 0,
154,139,143, 0,
255,255,255, 0,
255,255,255, 0,
154,138,142, 0,
255,255,255, 0,
255,255,255, 0,
153,137,141, 0,
255,255,255, 0,
255,255,255, 0,
153,137,141, 0,
255,255,255, 0,
255,255,255, 0,
153,137,141, 0,
255,255,255, 0,
255,255,255, 0,
153,137,141, 0,
255,255,255, 0,
255,255,255, 0,
153,137,141, 0,
255,255,255, 0,
255,255,255, 0,
153,137,141, 0,
153,137,141, 0,
154,139,143, 0,
153,137,141, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
153,137,141, 0,
159,144,147, 0,
255,255,255, 0,
159,144,147, 0,
153,137,141, 0,
255,255,255, 0,
153,137,141, 0,
154,139,143, 0,
255,255,255, 0,
154,139,143, 0,
154,138,142, 0,
255,255,255, 0,
154,138,142, 0,
153,137,141, 0,
255,255,255, 0,
153,137,141, 0,
153,137,141, 0,
255,255,255, 0,
153,137,141, 0,
153,137,141, 0,
255,255,255, 0,
153,137,141, 0,
153,137,141, 0,
255,255,255, 0,
153,137,141, 0,
158,143,147, 0,
255,255,255, 0,
153,137,141, 0,
153,137,141, 0,
153,137,141, 0,
153,137,141, 0,
153,137,141, 0,
153,137,141, 0,
154,138,142, 0,
154,139,143, 0,
153,137,141, 0,
154,139,143, 0,
153,137,141, 0,
153,137,141, 0,
153,137,141, 0,
154,138,142, 0,
153,137,141, 0,
153,137,141, 0,
153,137,141, 0,
153,137,141, 0,
153,137,141, 0,
153,137,141, 0,
154,139,143, 0,
153,137,141, 0,
153,137,141, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0,
255,255,255, 0
};
PRIM level_modelCylindre_index[] = {
1,2,0,0,4,
3,4,2,0,4,
5,6,4,0,4,
7,8,6,0,4,
10,9,8,0,4,
12,11,9,0,4,
14,13,11,0,4,
14,15,13,0,4,
16,17,15,0,4,
18,19,17,0,4,
18,12,7,0,4,
20,0,19,0,4,
8,13,0,0,4,
1,3,2,0,4,
3,5,4,0,4,
5,7,6,0,4,
7,10,8,0,4,
10,12,9,0,4,
12,14,11,0,4,
14,16,15,0,4,
16,18,17,0,4,
18,20,19,0,4,
18,16,12,0,4,
16,14,12,0,4,
10,7,12,0,4,
7,5,1,0,4,
5,3,1,0,4,
1,20,18,0,4,
1,18,7,0,4,
20,1,0,0,4,
9,11,8,0,4,
13,15,17,0,4,
19,0,17,0,4,
0,2,8,0,4,
2,4,8,0,4,
4,6,8,0,4,
8,11,13,0,4,
13,17,0,0,4
};
VANIM level_modelCylindre_anim = {
20,
21,
0,
0,
1,
0,
{
//Frame 0
{ 3,35,47 },
{ -1,-30,14 },
{ 33,35,32 },
{ 7,-30,9 },
{ 43,35,5 },
{ 9,-30,2 },
{ 35,35,-23 },
{ 6,-30,-4 },
{ 13,35,-36 },
{ -7,35,-38 },
{ 0,-30,-8 },
{ -26,35,-29 },
{ -6,-30,-7 },
{ -39,35,-13 },
{ -12,-30,-2 },
{ -42,35,7 },
{ -13,-30,4 },
{ -36,35,27 },
{ -11,-30,9 },
{ -20,35,41 },
{ -7,-30,12 },
//Frame 1
{ 3,35,45 },
{ 0,-30,15 },
{ 31,35,31 },
{ 8,-30,11 },
{ 41,35,5 },
{ 11,-30,2 },
{ 33,35,-21 },
{ 8,-30,-6 },
{ 13,35,-35 },
{ -7,35,-36 },
{ 0,-30,-10 },
{ -25,35,-28 },
{ -7,-30,-9 },
{ -37,35,-13 },
{ -13,-30,-3 },
{ -40,35,7 },
{ -14,-30,4 },
{ -34,35,26 },
{ -12,-30,10 },
{ -19,35,39 },
{ -8,-30,14 },
//Frame 2
{ 2,35,38 },
{ 1,-30,20 },
{ 26,35,26 },
{ 12,-30,14 },
{ 34,35,4 },
{ 16,-30,2 },
{ 27,35,-18 },
{ 12,-30,-9 },
{ 10,35,-29 },
{ -6,35,-31 },
{ 1,-30,-15 },
{ -22,35,-24 },
{ -9,-30,-13 },
{ -32,35,-11 },
{ -18,-30,-5 },
{ -35,35,6 },
{ -19,-30,5 },
{ -30,35,22 },
{ -16,-30,13 },
{ -17,35,33 },
{ -10,-30,18 },
//Frame 3
{ 1,35,29 },
{ 2,-30,27 },
{ 19,35,20 },
{ 19,-30,18 },
{ 25,35,3 },
{ 24,-30,2 },
{ 19,35,-13 },
{ 18,-30,-14 },
{ 7,35,-22 },
{ -6,35,-23 },
{ 3,-30,-22 },
{ -17,35,-18 },
{ -11,-30,-20 },
{ -25,35,-8 },
{ -24,-30,-9 },
{ -27,35,5 },
{ -26,-30,5 },
{ -23,35,16 },
{ -21,-30,17 },
{ -14,35,25 },
{ -12,-30,24 },
//Frame 4
{ -1,35,19 },
{ 3,-30,35 },
{ 11,35,13 },
{ 25,-30,22 },
{ 15,35,2 },
{ 31,-30,2 },
{ 12,35,-9 },
{ 24,-30,-19 },
{ 3,35,-14 },
{ -5,35,-15 },
{ 5,-30,-29 },
{ -13,35,-11 },
{ -14,-30,-27 },
{ -18,35,-5 },
{ -30,-30,-12 },
{ -19,35,3 },
{ -32,-30,6 },
{ -17,35,11 },
{ -27,-30,21 },
{ -10,35,17 },
{ -15,-30,31 },
//Frame 5
{ -2,35,13 },
{ 4,-30,40 },
{ 6,35,9 },
{ 29,-30,25 },
{ 8,35,2 },
{ 37,-30,1 },
{ 6,35,-5 },
{ 28,-30,-22 },
{ 1,35,-9 },
{ -5,35,-9 },
{ 6,-30,-34 },
{ -9,35,-7 },
{ -15,-30,-31 },
{ -13,35,-3 },
{ -34,-30,-14 },
{ -14,35,2 },
{ -37,-30,7 },
{ -12,35,7 },
{ -30,-30,24 },
{ -8,35,11 },
{ -17,-30,35 },
//Frame 6
{ -2,35,10 },
{ 5,-30,41 },
{ 4,35,7 },
{ 31,-30,26 },
{ 6,35,2 },
{ 39,-30,1 },
{ 4,35,-4 },
{ 29,-30,-23 },
{ 0,35,-7 },
{ -4,35,-8 },
{ 6,-30,-36 },
{ -8,35,-6 },
{ -16,-30,-33 },
{ -11,35,-2 },
{ -35,-30,-15 },
{ -12,35,2 },
{ -38,-30,7 },
{ -10,35,6 },
{ -32,-30,25 },
{ -7,35,9 },
{ -18,-30,37 },
//Frame 7
{ -2,35,11 },
{ 5,-30,41 },
{ 4,35,8 },
{ 31,-30,26 },
{ 7,35,2 },
{ 38,-30,1 },
{ 5,35,-4 },
{ 29,-30,-23 },
{ 0,35,-8 },
{ -4,35,-8 },
{ 6,-30,-35 },
{ -9,35,-6 },
{ -16,-30,-33 },
{ -11,35,-2 },
{ -35,-30,-15 },
{ -12,35,2 },
{ -38,-30,7 },
{ -11,35,6 },
{ -32,-30,25 },
{ -7,35,9 },
{ -17,-30,36 },
//Frame 8
{ -2,35,12 },
{ 5,-30,40 },
{ 5,35,8 },
{ 30,-30,26 },
{ 8,35,2 },
{ 37,-30,1 },
{ 6,35,-5 },
{ 28,-30,-22 },
{ 0,35,-9 },
{ -5,35,-9 },
{ 6,-30,-34 },
{ -9,35,-7 },
{ -15,-30,-32 },
{ -12,35,-3 },
{ -34,-30,-14 },
{ -13,35,2 },
{ -37,-30,7 },
{ -12,35,7 },
{ -31,-30,24 },
{ -8,35,11 },
{ -17,-30,35 },
//Frame 9
{ -2,35,14 },
{ 4,-30,38 },
{ 7,35,10 },
{ 28,-30,25 },
{ 10,35,2 },
{ 36,-30,2 },
{ 7,35,-6 },
{ 27,-30,-21 },
{ 1,35,-10 },
{ -5,35,-11 },
{ 6,-30,-33 },
{ -10,35,-8 },
{ -15,-30,-30 },
{ -14,35,-3 },
{ -33,-30,-14 },
{ -15,35,3 },
{ -36,-30,7 },
{ -13,35,8 },
{ -30,-30,23 },
{ -9,35,12 },
{ -17,-30,34 },
//Frame 10
{ -1,35,17 },
{ 4,-30,36 },
{ 9,35,12 },
{ 26,-30,23 },
{ 13,35,2 },
{ 33,-30,2 },
{ 10,35,-8 },
{ 25,-30,-20 },
{ 2,35,-12 },
{ -5,35,-13 },
{ 5,-30,-31 },
{ -12,35,-10 },
{ -14,-30,-28 },
{ -16,35,-4 },
{ -31,-30,-13 },
{ -17,35,3 },
{ -34,-30,6 },
{ -15,35,10 },
{ -28,-30,22 },
{ -10,35,15 },
{ -16,-30,32 },
//Frame 11
{ -1,35,20 },
{ 3,-30,34 },
{ 12,35,14 },
{ 24,-30,22 },
{ 16,35,2 },
{ 30,-30,2 },
{ 13,35,-9 },
{ 23,-30,-18 },
{ 4,35,-15 },
{ -5,35,-16 },
{ 5,-30,-28 },
{ -13,35,-12 },
{ -13,-30,-26 },
{ -19,35,-5 },
{ -29,-30,-12 },
{ -20,35,3 },
{ -31,-30,6 },
{ -17,35,12 },
{ -26,-30,20 },
{ -11,35,18 },
{ -15,-30,30 },
//Frame 12
{ 0,35,25 },
{ 3,-30,31 },
{ 15,35,17 },
{ 22,-30,20 },
{ 20,35,3 },
{ 27,-30,2 },
{ 16,35,-11 },
{ 21,-30,-16 },
{ 5,35,-18 },
{ -5,35,-19 },
{ 4,-30,-25 },
{ -15,35,-15 },
{ -12,-30,-23 },
{ -22,35,-7 },
{ -26,-30,-10 },
{ -23,35,4 },
{ -28,-30,6 },
{ -20,35,14 },
{ -24,-30,19 },
{ -12,35,21 },
{ -14,-30,27 },
//Frame 13
{ 1,35,29 },
{ 2,-30,27 },
{ 19,35,20 },
{ 19,-30,18 },
{ 25,35,3 },
{ 24,-30,2 },
{ 19,35,-13 },
{ 18,-30,-14 },
{ 7,35,-22 },
{ -6,35,-23 },
{ 3,-30,-22 },
{ -17,35,-18 },
{ -11,-30,-20 },
{ -25,35,-8 },
{ -24,-30,-9 },
{ -27,35,5 },
{ -26,-30,5 },
{ -23,35,16 },
{ -21,-30,17 },
{ -14,35,25 },
{ -12,-30,24 },
//Frame 14
{ 1,35,33 },
{ 1,-30,24 },
{ 22,35,23 },
{ 16,-30,16 },
{ 29,35,4 },
{ 20,-30,2 },
{ 23,35,-16 },
{ 15,-30,-12 },
{ 8,35,-25 },
{ -6,35,-26 },
{ 2,-30,-19 },
{ -19,35,-20 },
{ -10,-30,-17 },
{ -28,35,-9 },
{ -21,-30,-7 },
{ -30,35,5 },
{ -23,-30,5 },
{ -26,35,19 },
{ -19,-30,15 },
{ -15,35,29 },
{ -11,-30,22 },
//Frame 15
{ 2,35,37 },
{ 1,-30,21 },
{ 25,35,25 },
{ 13,-30,14 },
{ 33,35,4 },
{ 17,-30,2 },
{ 26,35,-17 },
{ 13,-30,-10 },
{ 10,35,-28 },
{ -6,35,-30 },
{ 2,-30,-16 },
{ -21,35,-23 },
{ -9,-30,-14 },
{ -31,35,-10 },
{ -18,-30,-6 },
{ -34,35,6 },
{ -20,-30,5 },
{ -29,35,21 },
{ -17,-30,13 },
{ -17,35,32 },
{ -10,-30,19 },
//Frame 16
{ 2,35,41 },
{ 0,-30,19 },
{ 28,35,28 },
{ 11,-30,12 },
{ 37,35,4 },
{ 14,-30,2 },
{ 29,35,-19 },
{ 10,-30,-8 },
{ 11,35,-31 },
{ -6,35,-33 },
{ 1,-30,-13 },
{ -23,35,-25 },
{ -8,-30,-12 },
{ -34,35,-11 },
{ -16,-30,-4 },
{ -36,35,6 },
{ -17,-30,4 },
{ -31,35,23 },
{ -15,-30,12 },
{ -18,35,35 },
{ -9,-30,17 },
//Frame 17
{ 3,35,43 },
{ 0,-30,16 },
{ 30,35,30 },
{ 9,-30,11 },
{ 39,35,5 },
{ 12,-30,2 },
{ 32,35,-21 },
{ 9,-30,-6 },
{ 12,35,-33 },
{ -7,35,-35 },
{ 0,-30,-11 },
{ -24,35,-27 },
{ -7,-30,-10 },
{ -36,35,-12 },
{ -14,-30,-3 },
{ -39,35,7 },
{ -15,-30,4 },
{ -33,35,25 },
{ -13,-30,11 },
{ -19,35,38 },
{ -8,-30,15 },
//Frame 18
{ 3,35,45 },
{ 0,-30,15 },
{ 32,35,31 },
{ 8,-30,10 },
{ 42,35,5 },
{ 10,-30,2 },
{ 33,35,-22 },
{ 7,-30,-5 },
{ 13,35,-35 },
{ -7,35,-37 },
{ 0,-30,-9 },
{ -25,35,-28 },
{ -7,-30,-8 },
{ -37,35,-13 },
{ -13,-30,-3 },
{ -41,35,7 },
{ -14,-30,4 },
{ -35,35,26 },
{ -12,-30,10 },
{ -20,35,40 },
{ -7,-30,13 },
//Frame 19
{ 3,35,47 },
{ -1,-30,14 },
{ 33,35,32 },
{ 7,-30,10 },
{ 43,35,5 },
{ 9,-30,2 },
{ 34,35,-22 },
{ 6,-30,-5 },
{ 13,35,-36 },
{ -7,35,-38 },
{ 0,-30,-8 },
{ -26,35,-29 },
{ -7,-30,-7 },
{ -38,35,-13 },
{ -12,-30,-2 },
{ -42,35,7 },
{ -13,-30,4 },
{ -35,35,27 },
{ -11,-30,9 },
{ -20,35,41 },
{ -7,-30,13 }
}
};
MATRIX level_modelCylindre_matrix = {0};
VECTOR level_modelCylindre_pos = {-1,-57,523, 0};
SVECTOR level_modelCylindre_rot = {0,0,0};
short level_modelCylindre_isRigidBody = 0;
short level_modelCylindre_isStaticBody = 1;
short level_modelCylindre_isPrism = 0;
short level_modelCylindre_isAnim = 1;
short level_modelCylindre_isActor = 0;
short level_modelCylindre_isLevel = 0;
short level_modelCylindre_isBG = 0;
short level_modelCylindre_isSprite = 0;
long level_modelCylindre_p = 0;
long level_modelCylindre_OTz = 0;
BODY level_modelCylindre_body = {
{0, 0, 0, 0},
-1,-57,523, 0,
0,0,0, 0,
20,
ONE/20,
-38,-30,-36, 0,
39,35,41, 0,
0,
};
TMESH level_modelCylindre = {
level_modelCylindre_mesh,
level_modelCylindre_normal,
level_modelCylindre_uv,
level_modelCylindre_color,
38
};
extern unsigned long _binary_TIM_home_tim_start[];
extern unsigned long _binary_TIM_home_tim_end[];
extern unsigned long _binary_TIM_home_tim_length;
TIM_IMAGE tim_home;
MESH level_meshCylindre = {
&level_modelCylindre,
level_modelCylindre_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelCylindre_matrix,
&level_modelCylindre_pos,
&level_modelCylindre_rot,
&level_modelCylindre_isRigidBody,
&level_modelCylindre_isStaticBody,
&level_modelCylindre_isPrism,
&level_modelCylindre_isAnim,
&level_modelCylindre_isActor,
&level_modelCylindre_isLevel,
&level_modelCylindre_isBG,
&level_modelCylindre_isSprite,
&level_modelCylindre_p,
&level_modelCylindre_OTz,
&level_modelCylindre_body,
&level_modelCylindre_anim,
0,
0
};
SVECTOR level_modelgnd_mesh[] = {
{ 200,0,-98 },
{ 103,0,-98 },
{ 200,0,-1 },
{ 103,0,-1 },
{ 5,0,-98 },
{ 5,0,-1 },
{ 200,0,97 },
{ 103,0,97 },
{ -92,0,-98 },
{ 5,0,97 },
{ -92,0,-1 },
{ 200,0,194 },
{ 103,0,194 },
{ -92,0,97 },
{ -190,0,-98 },
{ 5,0,194 },
{ -190,0,-1 },
{ -92,0,194 },
{ -190,0,97 },
{ -287,0,-98 },
{ -287,0,-1 },
{ -190,0,194 },
{ -287,0,97 },
{ -385,0,-98 },
{ -287,0,194 },
{ -385,0,-1 },
{ -385,0,97 },
{ -385,0,194 },
{ -482,0,-98 },
{ -482,0,-1 },
{ -482,0,97 },
{ -482,0,194 },
{ -580,0,-98 },
{ -580,0,-1 },
{ -580,0,97 },
{ -580,0,194 }
};
SVECTOR level_modelgnd_normal[] = {
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0
};
SVECTOR level_modelgnd_uv[] = {
2021-04-14 15:56:14 +02:00
64,64, 0, 0,
64,127, 0, 0,
127,127, 0, 0,
64,0, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
127,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
2021-04-14 15:56:14 +02:00
127,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,0, 0, 0,
2021-04-14 15:56:14 +02:00
64,0, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
64,64, 0, 0,
127,64, 0, 0,
64,0, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
127,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
127,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
64,64, 0, 0,
64,127, 0, 0,
127,127, 0, 0,
64,64, 0, 0,
64,127, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
127,0, 0, 0,
2021-04-14 15:56:14 +02:00
64,0, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
255,63, 0, 0,
255,0, 0, 0,
2021-04-13 16:52:48 +02:00
191,0, 0, 0,
2021-04-14 15:56:14 +02:00
255,63, 0, 0,
2021-04-13 16:52:48 +02:00
191,0, 0, 0,
2021-04-14 15:56:14 +02:00
191,63, 0, 0,
2021-04-13 16:52:48 +02:00
127,0, 0, 0,
2021-04-14 15:56:14 +02:00
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
64,0, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
127,0, 0, 0,
2021-04-13 16:52:48 +02:00
64,64, 0, 0,
127,127, 0, 0,
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
64,64, 0, 0,
64,127, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
2021-04-14 15:56:14 +02:00
64,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
64,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
127,0, 0, 0,
64,0, 0, 0,
64,0, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
127,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
64,64, 0, 0,
64,127, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
64,0, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
127,0, 0, 0,
64,0, 0, 0,
64,0, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
127,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
127,64, 0, 0,
64,0, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
64,127, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
2021-04-14 15:56:14 +02:00
64,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
127,64, 0, 0,
127,0, 0, 0,
2021-04-14 15:56:14 +02:00
64,0, 0, 0,
64,0, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
127,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
127,64, 0, 0,
64,0, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
64,127, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
2021-04-14 15:56:14 +02:00
64,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,64, 0, 0,
127,64, 0, 0,
127,0, 0, 0,
2021-04-14 15:56:14 +02:00
64,0, 0, 0,
0,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
64,64, 0, 0,
2021-04-13 16:52:48 +02:00
127,127, 0, 0,
127,64, 0, 0,
2021-04-14 15:56:14 +02:00
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,127, 0, 0,
127,127, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0
2021-04-13 16:52:48 +02:00
};
CVECTOR level_modelgnd_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelgnd_index[] = {
9,5,3,0,4,
5,1,3,0,4,
9,3,7,0,4,
7,3,2,0,4,
5,4,1,0,4,
10,4,5,0,4,
13,5,9,0,4,
3,1,0,0,4,
3,0,2,0,4,
7,2,6,0,4,
15,9,7,0,4,
13,10,5,0,4,
12,7,6,0,4,
10,8,4,0,4,
15,7,12,0,4,
17,13,9,0,4,
17,9,15,0,4,
12,6,11,0,4,
16,8,10,0,4,
18,10,13,0,4,
18,16,10,0,4,
16,14,8,0,4,
21,13,17,0,4,
21,18,13,0,4,
20,14,16,0,4,
22,16,18,0,4,
22,20,16,0,4,
24,18,21,0,4,
20,19,14,0,4,
24,22,18,0,4,
25,19,20,0,4,
26,20,22,0,4,
27,22,24,0,4,
26,25,20,0,4,
25,23,19,0,4,
27,26,22,0,4,
29,23,25,0,4,
30,25,26,0,4,
31,26,27,0,4,
30,29,25,0,4,
29,28,23,0,4,
31,30,26,0,4,
33,28,29,0,4,
34,29,30,0,4,
35,30,31,0,4,
34,33,29,0,4,
33,32,28,0,4,
35,34,30,0,4
};
MATRIX level_modelgnd_matrix = {0};
VECTOR level_modelgnd_pos = {0,0,0, 0};
SVECTOR level_modelgnd_rot = {0,0,0};
short level_modelgnd_isRigidBody = 0;
short level_modelgnd_isStaticBody = 0;
short level_modelgnd_isPrism = 0;
short level_modelgnd_isAnim = 0;
short level_modelgnd_isActor = 0;
short level_modelgnd_isLevel = 1;
short level_modelgnd_isBG = 0;
short level_modelgnd_isSprite = 0;
long level_modelgnd_p = 0;
long level_modelgnd_OTz = 0;
BODY level_modelgnd_body = {
{0, 0, 0, 0},
0,0,0, 0,
0,0,0, 0,
64,
ONE/64,
-580,0,-98, 0,
200,0,194, 0,
4096,
};
TMESH level_modelgnd = {
level_modelgnd_mesh,
level_modelgnd_normal,
level_modelgnd_uv,
level_modelgnd_color,
48
};
MESH level_meshgnd = {
&level_modelgnd,
level_modelgnd_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelgnd_matrix,
&level_modelgnd_pos,
&level_modelgnd_rot,
&level_modelgnd_isRigidBody,
&level_modelgnd_isStaticBody,
&level_modelgnd_isPrism,
&level_modelgnd_isAnim,
&level_modelgnd_isActor,
&level_modelgnd_isLevel,
&level_modelgnd_isBG,
&level_modelgnd_isSprite,
&level_modelgnd_p,
&level_modelgnd_OTz,
&level_modelgnd_body,
0,
0,
0
};
SVECTOR level_modelgnd_001_mesh[] = {
{ 200,0,194 },
{ 103,0,194 },
{ 5,0,194 },
{ -92,0,194 },
{ 200,0,292 },
{ 103,0,292 },
{ 5,0,292 },
{ -92,0,292 },
{ 200,0,389 },
{ 103,0,389 },
{ 5,0,389 },
{ -92,0,389 },
{ 200,0,487 },
{ 103,0,487 },
{ 5,0,487 },
{ -92,0,487 },
{ 200,0,584 },
{ 103,0,584 },
{ 5,0,584 },
{ -92,0,584 },
{ 200,0,682 },
{ 103,0,682 },
{ 5,0,682 },
{ -92,0,682 }
};
SVECTOR level_modelgnd_001_normal[] = {
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0
};
SVECTOR level_modelgnd_001_uv[] = {
2021-04-14 15:56:14 +02:00
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
64,127, 0, 0,
128,127, 0, 0,
128,64, 0, 0,
64,64, 0, 0,
64,127, 0, 0,
128,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
128,127, 0, 0,
128,64, 0, 0,
64,127, 0, 0,
128,64, 0, 0,
64,64, 0, 0
2021-04-13 16:52:48 +02:00
};
CVECTOR level_modelgnd_001_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelgnd_001_index[] = {
6,2,1,0,4,
5,1,0,0,4,
6,1,5,0,4,
7,3,2,0,4,
7,2,6,0,4,
5,0,4,0,4,
10,6,5,0,4,
9,5,4,0,4,
11,7,6,0,4,
10,5,9,0,4,
11,6,10,0,4,
9,4,8,0,4,
14,10,9,0,4,
13,9,8,0,4,
15,11,10,0,4,
14,9,13,0,4,
15,10,14,0,4,
13,8,12,0,4,
18,14,13,0,4,
17,13,12,0,4,
19,15,14,0,4,
18,13,17,0,4,
19,14,18,0,4,
17,12,16,0,4,
22,18,17,0,4,
21,17,16,0,4,
23,19,18,0,4,
22,17,21,0,4,
23,18,22,0,4,
21,16,20,0,4
};
MATRIX level_modelgnd_001_matrix = {0};
VECTOR level_modelgnd_001_pos = {0,0,0, 0};
SVECTOR level_modelgnd_001_rot = {0,0,0};
short level_modelgnd_001_isRigidBody = 0;
short level_modelgnd_001_isStaticBody = 0;
short level_modelgnd_001_isPrism = 0;
short level_modelgnd_001_isAnim = 0;
short level_modelgnd_001_isActor = 0;
short level_modelgnd_001_isLevel = 1;
short level_modelgnd_001_isBG = 0;
short level_modelgnd_001_isSprite = 0;
long level_modelgnd_001_p = 0;
long level_modelgnd_001_OTz = 0;
BODY level_modelgnd_001_body = {
{0, 0, 0, 0},
0,0,0, 0,
0,0,0, 0,
64,
ONE/64,
-92,0,194, 0,
200,0,682, 0,
4096,
};
TMESH level_modelgnd_001 = {
level_modelgnd_001_mesh,
level_modelgnd_001_normal,
level_modelgnd_001_uv,
level_modelgnd_001_color,
30
};
MESH level_meshgnd_001 = {
&level_modelgnd_001,
level_modelgnd_001_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelgnd_001_matrix,
&level_modelgnd_001_pos,
&level_modelgnd_001_rot,
&level_modelgnd_001_isRigidBody,
&level_modelgnd_001_isStaticBody,
&level_modelgnd_001_isPrism,
&level_modelgnd_001_isAnim,
&level_modelgnd_001_isActor,
&level_modelgnd_001_isLevel,
&level_modelgnd_001_isBG,
&level_modelgnd_001_isSprite,
&level_modelgnd_001_p,
&level_modelgnd_001_OTz,
&level_modelgnd_001_body,
0,
0,
0
};
SVECTOR level_modelgnd_003_mesh[] = {
{ -224,0,-586 },
{ -321,0,-586 },
{ -419,0,-586 },
{ -516,0,-586 },
{ -224,0,-488 },
{ -321,0,-488 },
{ -419,0,-488 },
{ -516,0,-488 },
{ -224,0,-391 },
{ -321,0,-391 },
{ -419,0,-391 },
{ -516,0,-391 },
{ -224,0,-293 },
{ -321,0,-293 },
{ -419,0,-293 },
{ -516,0,-293 },
{ -224,0,-196 },
{ -321,0,-196 },
{ -419,0,-196 },
{ -516,0,-196 },
{ -224,0,-98 },
{ -321,0,-98 },
{ -419,0,-98 },
{ -516,0,-98 }
};
SVECTOR level_modelgnd_003_normal[] = {
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0
};
SVECTOR level_modelgnd_003_uv[] = {
2021-04-14 15:56:14 +02:00
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
64,127, 0, 0,
128,127, 0, 0,
128,64, 0, 0,
64,64, 0, 0,
64,127, 0, 0,
128,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
128,127, 0, 0,
128,64, 0, 0,
64,127, 0, 0,
128,64, 0, 0,
64,64, 0, 0
2021-04-13 16:52:48 +02:00
};
CVECTOR level_modelgnd_003_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelgnd_003_index[] = {
6,2,1,0,4,
5,1,0,0,4,
6,1,5,0,4,
7,3,2,0,4,
7,2,6,0,4,
5,0,4,0,4,
10,6,5,0,4,
9,5,4,0,4,
11,7,6,0,4,
10,5,9,0,4,
11,6,10,0,4,
9,4,8,0,4,
14,10,9,0,4,
13,9,8,0,4,
15,11,10,0,4,
14,9,13,0,4,
15,10,14,0,4,
13,8,12,0,4,
18,14,13,0,4,
17,13,12,0,4,
19,15,14,0,4,
18,13,17,0,4,
19,14,18,0,4,
17,12,16,0,4,
22,18,17,0,4,
21,17,16,0,4,
23,19,18,0,4,
22,17,21,0,4,
23,18,22,0,4,
21,16,20,0,4
};
MATRIX level_modelgnd_003_matrix = {0};
VECTOR level_modelgnd_003_pos = {0,0,0, 0};
SVECTOR level_modelgnd_003_rot = {0,0,0};
short level_modelgnd_003_isRigidBody = 0;
short level_modelgnd_003_isStaticBody = 0;
short level_modelgnd_003_isPrism = 0;
short level_modelgnd_003_isAnim = 0;
short level_modelgnd_003_isActor = 0;
short level_modelgnd_003_isLevel = 1;
short level_modelgnd_003_isBG = 0;
short level_modelgnd_003_isSprite = 0;
long level_modelgnd_003_p = 0;
long level_modelgnd_003_OTz = 0;
BODY level_modelgnd_003_body = {
{0, 0, 0, 0},
0,0,0, 0,
0,0,0, 0,
64,
ONE/64,
-516,0,-586, 0,
-224,0,-98, 0,
4096,
};
TMESH level_modelgnd_003 = {
level_modelgnd_003_mesh,
level_modelgnd_003_normal,
level_modelgnd_003_uv,
level_modelgnd_003_color,
30
};
MESH level_meshgnd_003 = {
&level_modelgnd_003,
level_modelgnd_003_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelgnd_003_matrix,
&level_modelgnd_003_pos,
&level_modelgnd_003_rot,
&level_modelgnd_003_isRigidBody,
&level_modelgnd_003_isStaticBody,
&level_modelgnd_003_isPrism,
&level_modelgnd_003_isAnim,
&level_modelgnd_003_isActor,
&level_modelgnd_003_isLevel,
&level_modelgnd_003_isBG,
&level_modelgnd_003_isSprite,
&level_modelgnd_003_p,
&level_modelgnd_003_OTz,
&level_modelgnd_003_body,
0,
0,
0
};
SVECTOR level_modelgnd_002_mesh[] = {
{ 459,0,-586 },
{ 361,0,-586 },
{ 264,0,-586 },
{ 166,0,-586 },
{ 459,0,-488 },
{ 361,0,-488 },
{ 264,0,-488 },
{ 166,0,-488 },
{ 459,0,-391 },
{ 361,0,-391 },
{ 264,0,-391 },
{ 166,0,-391 },
{ 459,0,-293 },
{ 361,0,-293 },
{ 264,0,-293 },
{ 166,0,-293 },
{ 459,0,-196 },
{ 361,0,-196 },
{ 264,0,-196 },
{ 166,0,-196 },
{ 459,0,-98 },
{ 361,0,-98 },
{ 264,0,-98 },
{ 166,0,-98 }
};
SVECTOR level_modelgnd_002_normal[] = {
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0,
0,4096,0, 0
};
SVECTOR level_modelgnd_002_uv[] = {
2021-04-14 15:56:14 +02:00
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
64,64, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
0,127, 0, 0,
64,127, 0, 0,
0,127, 0, 0,
64,64, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
64,0, 0, 0,
0,0, 0, 0,
64,127, 0, 0,
128,127, 0, 0,
128,64, 0, 0,
64,64, 0, 0,
64,127, 0, 0,
128,127, 0, 0,
64,64, 0, 0,
0,0, 0, 0,
0,64, 0, 0,
64,64, 0, 0,
128,127, 0, 0,
128,64, 0, 0,
64,127, 0, 0,
128,64, 0, 0,
64,64, 0, 0
2021-04-13 16:52:48 +02:00
};
CVECTOR level_modelgnd_002_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelgnd_002_index[] = {
6,2,1,0,4,
5,1,0,0,4,
6,1,5,0,4,
7,3,2,0,4,
7,2,6,0,4,
5,0,4,0,4,
10,6,5,0,4,
9,5,4,0,4,
11,7,6,0,4,
10,5,9,0,4,
11,6,10,0,4,
9,4,8,0,4,
14,10,9,0,4,
13,9,8,0,4,
15,11,10,0,4,
14,9,13,0,4,
15,10,14,0,4,
13,8,12,0,4,
18,14,13,0,4,
17,13,12,0,4,
19,15,14,0,4,
18,13,17,0,4,
19,14,18,0,4,
17,12,16,0,4,
22,18,17,0,4,
21,17,16,0,4,
23,19,18,0,4,
22,17,21,0,4,
23,18,22,0,4,
21,16,20,0,4
};
MATRIX level_modelgnd_002_matrix = {0};
VECTOR level_modelgnd_002_pos = {0,0,0, 0};
SVECTOR level_modelgnd_002_rot = {0,0,0};
short level_modelgnd_002_isRigidBody = 0;
short level_modelgnd_002_isStaticBody = 0;
short level_modelgnd_002_isPrism = 0;
short level_modelgnd_002_isAnim = 0;
short level_modelgnd_002_isActor = 0;
short level_modelgnd_002_isLevel = 1;
short level_modelgnd_002_isBG = 0;
short level_modelgnd_002_isSprite = 0;
long level_modelgnd_002_p = 0;
long level_modelgnd_002_OTz = 0;
BODY level_modelgnd_002_body = {
{0, 0, 0, 0},
0,0,0, 0,
0,0,0, 0,
64,
ONE/64,
166,0,-586, 0,
459,0,-98, 0,
4096,
};
TMESH level_modelgnd_002 = {
level_modelgnd_002_mesh,
level_modelgnd_002_normal,
level_modelgnd_002_uv,
level_modelgnd_002_color,
30
};
MESH level_meshgnd_002 = {
&level_modelgnd_002,
level_modelgnd_002_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelgnd_002_matrix,
&level_modelgnd_002_pos,
&level_modelgnd_002_rot,
&level_modelgnd_002_isRigidBody,
&level_modelgnd_002_isStaticBody,
&level_modelgnd_002_isPrism,
&level_modelgnd_002_isAnim,
&level_modelgnd_002_isActor,
&level_modelgnd_002_isLevel,
&level_modelgnd_002_isBG,
&level_modelgnd_002_isSprite,
&level_modelgnd_002_p,
&level_modelgnd_002_OTz,
&level_modelgnd_002_body,
0,
0,
0
};
SVECTOR level_modelobject_mesh[] = {
{ 9,17,-20 },
{ 9,0,-20 },
{ -9,17,-22 },
{ -9,0,-22 },
{ 19,20,18 },
{ 19,-32,18 },
{ -20,20,18 },
{ -20,-32,18 }
};
SVECTOR level_modelobject_normal[] = {
-2161,-2336,2579, 0,
-2321,1316,3108, 0,
1891,-2286,2824, 0,
1986,1356,3316, 0,
-2654,-2399,-1995, 0,
-2472,2971,-1355, 0,
2641,-2401,-2009, 0,
2458,2976,-1370, 0
};
SVECTOR level_modelobject_uv[] = {
103,62, 0, 0,
124,33, 0, 0,
124,62, 0, 0,
103,62, 0, 0,
103,33, 0, 0,
124,33, 0, 0,
67,62, 0, 0,
62,31, 0, 0,
83,31, 0, 0,
98,2, 0, 0,
103,31, 0, 0,
83,31, 0, 0,
68,1, 0, 0,
83,31, 0, 0,
62,31, 0, 0,
98,62, 0, 0,
83,31, 0, 0,
103,31, 0, 0,
67,62, 0, 0,
83,31, 0, 0,
77,61, 0, 0,
98,2, 0, 0,
83,31, 0, 0,
88,2, 0, 0,
68,1, 0, 0,
77,1, 0, 0,
83,31, 0, 0,
98,62, 0, 0,
88,61, 0, 0,
83,31, 0, 0,
112,17, 0, 0,
112,31, 0, 0,
103,31, 0, 0,
103,31, 0, 0,
103,17, 0, 0,
112,17, 0, 0
};
CVECTOR level_modelobject_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelobject_index[] = {
7,4,6,0,4,
7,5,4,0,4,
2,6,4,0,4,
0,4,5,0,4,
2,7,6,0,4,
3,5,7,0,4,
2,4,0,0,4,
0,5,1,0,4,
2,3,7,0,4,
3,1,5,0,4,
2,0,1,0,4,
1,3,2,0,4
};
MATRIX level_modelobject_matrix = {0};
VECTOR level_modelobject_pos = {400,-22,-147, 0};
SVECTOR level_modelobject_rot = {0,2565,0};
short level_modelobject_isRigidBody = 0;
short level_modelobject_isStaticBody = 1;
short level_modelobject_isPrism = 0;
short level_modelobject_isAnim = 0;
short level_modelobject_isActor = 0;
short level_modelobject_isLevel = 0;
short level_modelobject_isBG = 0;
short level_modelobject_isSprite = 0;
long level_modelobject_p = 0;
long level_modelobject_OTz = 0;
BODY level_modelobject_body = {
{0, 0, 0, 0},
400,-22,-147, 0,
0,2565,0, 0,
10,
ONE/10,
-20,-32,-22, 0,
19,20,18, 0,
1024,
};
TMESH level_modelobject = {
level_modelobject_mesh,
level_modelobject_normal,
level_modelobject_uv,
level_modelobject_color,
12
};
MESH level_meshobject = {
&level_modelobject,
level_modelobject_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelobject_matrix,
&level_modelobject_pos,
&level_modelobject_rot,
&level_modelobject_isRigidBody,
&level_modelobject_isStaticBody,
&level_modelobject_isPrism,
&level_modelobject_isAnim,
&level_modelobject_isActor,
&level_modelobject_isLevel,
&level_modelobject_isBG,
&level_modelobject_isSprite,
&level_modelobject_p,
&level_modelobject_OTz,
&level_modelobject_body,
0,
0,
0
};
SVECTOR level_modelPlan_mesh[] = {
{ -45,36,-3 },
{ 48,36,-3 },
{ -45,2,2 },
{ 48,2,2 }
};
SVECTOR level_modelPlan_normal[] = {
0,638,4046, 0,
0,638,4046, 0,
0,638,4046, 0,
0,638,4046, 0
};
SVECTOR level_modelPlan_uv[] = {
64,155, 0, 0,
129,155, 0, 0,
129,130, 0, 0,
64,130, 0, 0
};
CVECTOR level_modelPlan_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelPlan_index[] = {
0,1,3,2,8
};
MATRIX level_modelPlan_matrix = {0};
VECTOR level_modelPlan_pos = {-40,-40,194, 0};
SVECTOR level_modelPlan_rot = {0,0,0};
short level_modelPlan_isRigidBody = 0;
short level_modelPlan_isStaticBody = 1;
short level_modelPlan_isPrism = 0;
short level_modelPlan_isAnim = 0;
short level_modelPlan_isActor = 0;
short level_modelPlan_isLevel = 0;
short level_modelPlan_isBG = 0;
short level_modelPlan_isSprite = 1;
long level_modelPlan_p = 0;
long level_modelPlan_OTz = 0;
BODY level_modelPlan_body = {
{0, 0, 0, 0},
-40,-40,194, 0,
0,0,0, 0,
1,
ONE/1,
-45,2,-3, 0,
48,36,2, 0,
0,
};
TMESH level_modelPlan = {
level_modelPlan_mesh,
level_modelPlan_normal,
level_modelPlan_uv,
level_modelPlan_color,
1
};
MESH level_meshPlan = {
&level_modelPlan,
level_modelPlan_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelPlan_matrix,
&level_modelPlan_pos,
&level_modelPlan_rot,
&level_modelPlan_isRigidBody,
&level_modelPlan_isStaticBody,
&level_modelPlan_isPrism,
&level_modelPlan_isAnim,
&level_modelPlan_isActor,
&level_modelPlan_isLevel,
&level_modelPlan_isBG,
&level_modelPlan_isSprite,
&level_modelPlan_p,
&level_modelPlan_OTz,
&level_modelPlan_body,
0,
0,
0
};
SVECTOR level_modelSphere_mesh[] = {
{ 0,-8,24 },
{ 4,5,25 },
{ 9,-18,15 },
{ 22,-2,12 },
{ 19,12,11 },
{ 11,21,10 },
{ 24,-9,-1 },
{ 8,-23,-5 },
{ 17,-12,-14 },
{ 20,11,-11 },
{ 5,-15,-19 },
{ 7,3,-24 },
{ 7,21,-11 },
{ -8,-8,-23 },
{ -9,11,-20 },
{ 0,-24,4 },
{ -18,-10,-14 },
{ -7,23,-7 },
{ -6,-23,-5 },
{ -19,12,-11 },
{ -21,-14,1 },
{ -25,-2,1 },
{ -12,-17,14 },
{ -18,12,13 },
{ -17,-2,18 },
{ -8,24,4 },
{ -6,18,16 }
};
SVECTOR level_modelSphere_normal[] = {
-68,1388,-3853, 0,
-642,-810,-3963, 0,
-1690,2835,-2425, 0,
-3528,249,-2065, 0,
-3229,-1803,-1761, 0,
-1740,-3388,-1506, 0,
-3872,1330,120, 0,
-1565,3706,769, 0,
-2821,1782,2375, 0,
-3335,-1674,1688, 0,
-670,2463,3203, 0,
-1211,-620,3863, 0,
-1172,-3464,1844, 0,
1367,1189,3673, 0,
1371,-1771,3430, 0,
57,3991,-921, 0,
2956,1572,2359, 0,
1109,-3702,1357, 0,
1215,3760,1078, 0,
3232,-1852,1704, 0,
3289,2429,-249, 0,
4089,114,-209, 0,
1896,2874,-2219, 0,
2984,-1919,-2047, 0,
2744,288,-3027, 0,
1332,-3836,-533, 0,
895,-2816,-2837, 0
};
SVECTOR level_modelSphere_uv[] = {
136,31, 0, 0,
122,32, 0, 0,
126,40, 0, 0,
133,26, 0, 0,
127,28, 0, 0,
125,40, 0, 0,
136,31, 0, 0,
121,32, 0, 0,
122,32, 0, 0,
125,40, 0, 0,
124,43, 0, 0,
133,33, 0, 0,
127,28, 0, 0,
117,39, 0, 0,
125,40, 0, 0,
125,42, 0, 0,
122,32, 0, 0,
111,40, 0, 0,
127,28, 0, 0,
115,25, 0, 0,
117,39, 0, 0,
125,40, 0, 0,
110,44, 0, 0,
124,43, 0, 0,
108,38, 0, 0,
111,40, 0, 0,
122,32, 0, 0,
115,25, 0, 0,
109,34, 0, 0,
117,39, 0, 0,
109,34, 0, 0,
115,25, 0, 0,
105,26, 0, 0,
108,38, 0, 0,
106,50, 0, 0,
111,40, 0, 0,
102,33, 0, 0,
105,26, 0, 0,
103,21, 0, 0,
115,25, 0, 0,
121,20, 0, 0,
115,17, 0, 0,
115,25, 0, 0,
115,17, 0, 0,
105,26, 0, 0,
111,40, 0, 0,
106,50, 0, 0,
113,54, 0, 0,
105,26, 0, 0,
115,17, 0, 0,
103,21, 0, 0,
125,42, 0, 0,
111,40, 0, 0,
118,45, 0, 0,
113,60, 0, 0,
113,54, 0, 0,
106,50, 0, 0,
113,60, 0, 0,
121,55, 0, 0,
113,54, 0, 0,
103,21, 0, 0,
115,17, 0, 0,
109,15, 0, 0,
110,18, 0, 0,
116,29, 0, 0,
118,18, 0, 0,
121,55, 0, 0,
125,42, 0, 0,
118,45, 0, 0,
118,18, 0, 0,
118,10, 0, 0,
110,18, 0, 0,
127,58, 0, 0,
126,48, 0, 0,
121,55, 0, 0,
118,10, 0, 0,
130,12, 0, 0,
128,4, 0, 0,
126,48, 0, 0,
126,40, 0, 0,
125,42, 0, 0,
136,21, 0, 0,
139,15, 0, 0,
130,12, 0, 0,
126,40, 0, 0,
122,32, 0, 0,
125,42, 0, 0,
126,16, 0, 0,
121,20, 0, 0,
127,28, 0, 0,
133,26, 0, 0,
125,40, 0, 0,
133,33, 0, 0,
121,20, 0, 0,
115,25, 0, 0,
127,28, 0, 0,
121,32, 0, 0,
108,38, 0, 0,
122,32, 0, 0,
125,40, 0, 0,
117,39, 0, 0,
110,44, 0, 0,
110,44, 0, 0,
117,39, 0, 0,
109,34, 0, 0,
110,44, 0, 0,
109,34, 0, 0,
102,33, 0, 0,
102,33, 0, 0,
109,34, 0, 0,
105,26, 0, 0,
111,40, 0, 0,
113,54, 0, 0,
118,45, 0, 0,
113,60, 0, 0,
121,63, 0, 0,
121,55, 0, 0,
113,54, 0, 0,
121,55, 0, 0,
118,45, 0, 0,
110,18, 0, 0,
118,10, 0, 0,
113,5, 0, 0,
121,55, 0, 0,
126,48, 0, 0,
125,42, 0, 0,
118,18, 0, 0,
116,29, 0, 0,
127,23, 0, 0,
118,18, 0, 0,
127,23, 0, 0,
130,12, 0, 0,
118,10, 0, 0,
118,18, 0, 0,
130,12, 0, 0,
116,29, 0, 0,
123,31, 0, 0,
127,23, 0, 0,
130,12, 0, 0,
127,23, 0, 0,
136,21, 0, 0,
130,12, 0, 0,
139,15, 0, 0,
128,4, 0, 0,
133,5, 0, 0,
128,4, 0, 0,
139,15, 0, 0,
136,21, 0, 0,
127,23, 0, 0,
132,31, 0, 0
};
CVECTOR level_modelSphere_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelSphere_index[] = {
1,5,26,0,4,
0,2,3,0,4,
1,4,5,0,4,
3,4,1,0,4,
2,6,3,0,4,
25,5,12,0,4,
2,7,6,0,4,
3,9,4,0,4,
9,12,5,0,4,
7,8,6,0,4,
8,7,10,0,4,
9,11,12,0,4,
11,10,13,0,4,
7,15,18,0,4,
7,18,10,0,4,
12,11,14,0,4,
10,18,13,0,4,
25,12,17,0,4,
13,14,11,0,4,
13,19,14,0,4,
13,18,16,0,4,
16,18,20,0,4,
19,25,17,0,4,
20,21,16,0,4,
21,23,19,0,4,
21,24,23,0,4,
23,26,25,0,4,
0,1,24,0,4,
26,5,25,0,4,
22,15,2,0,4,
0,3,1,0,4,
15,7,2,0,4,
4,9,5,0,4,
3,6,9,0,4,
9,6,8,0,4,
9,8,11,0,4,
11,8,10,0,4,
12,14,17,0,4,
13,16,19,0,4,
14,19,17,0,4,
16,21,19,0,4,
19,23,25,0,4,
20,18,22,0,4,
20,22,24,0,4,
21,20,24,0,4,
18,15,22,0,4,
24,22,0,0,4,
24,1,23,0,4,
26,23,1,0,4,
0,22,2,0,4
};
MATRIX level_modelSphere_matrix = {0};
VECTOR level_modelSphere_pos = {333,-129,-298, 0};
SVECTOR level_modelSphere_rot = {0,0,0};
short level_modelSphere_isRigidBody = 1;
short level_modelSphere_isStaticBody = 0;
short level_modelSphere_isPrism = 0;
short level_modelSphere_isAnim = 0;
short level_modelSphere_isActor = 1;
short level_modelSphere_isLevel = 0;
short level_modelSphere_isBG = 0;
short level_modelSphere_isSprite = 0;
long level_modelSphere_p = 0;
long level_modelSphere_OTz = 0;
BODY level_modelSphere_body = {
{0, 0, 0, 0},
333,-129,-298, 0,
0,0,0, 0,
2,
ONE/2,
-25,-24,-24, 0,
24,24,25, 0,
2048,
};
TMESH level_modelSphere = {
level_modelSphere_mesh,
level_modelSphere_normal,
level_modelSphere_uv,
level_modelSphere_color,
50
};
MESH level_meshSphere = {
&level_modelSphere,
level_modelSphere_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelSphere_matrix,
&level_modelSphere_pos,
&level_modelSphere_rot,
&level_modelSphere_isRigidBody,
&level_modelSphere_isStaticBody,
&level_modelSphere_isPrism,
&level_modelSphere_isAnim,
&level_modelSphere_isActor,
&level_modelSphere_isLevel,
&level_modelSphere_isBG,
&level_modelSphere_isSprite,
&level_modelSphere_p,
&level_modelSphere_OTz,
&level_modelSphere_body,
0,
0,
0
};
SVECTOR level_modelSphere_001_mesh[] = {
{ 0,-8,24 },
{ 4,5,25 },
{ 9,-18,15 },
{ 22,-2,12 },
{ 19,12,11 },
{ 11,21,10 },
{ 24,-9,-1 },
{ 8,-23,-5 },
{ 17,-12,-14 },
{ 20,11,-11 },
{ 5,-15,-19 },
{ 7,3,-24 },
{ 7,21,-11 },
{ -8,-8,-23 },
{ -9,11,-20 },
{ 0,-24,4 },
{ -18,-10,-14 },
{ -7,23,-7 },
{ -6,-23,-5 },
{ -19,12,-11 },
{ -21,-14,1 },
{ -25,-2,1 },
{ -12,-17,14 },
{ -18,12,13 },
{ -17,-2,18 },
{ -8,24,4 },
{ -6,18,16 }
};
SVECTOR level_modelSphere_001_normal[] = {
-68,1388,-3853, 0,
-642,-810,-3963, 0,
-1690,2835,-2425, 0,
-3528,249,-2065, 0,
-3229,-1803,-1761, 0,
-1740,-3388,-1506, 0,
-3872,1330,120, 0,
-1565,3706,769, 0,
-2821,1782,2375, 0,
-3335,-1674,1688, 0,
-670,2463,3203, 0,
-1211,-620,3863, 0,
-1172,-3464,1844, 0,
1367,1189,3673, 0,
1371,-1771,3430, 0,
57,3991,-921, 0,
2956,1572,2359, 0,
1109,-3702,1357, 0,
1215,3760,1078, 0,
3232,-1852,1704, 0,
3289,2429,-249, 0,
4089,114,-209, 0,
1896,2874,-2219, 0,
2984,-1919,-2047, 0,
2744,288,-3027, 0,
1332,-3836,-533, 0,
895,-2816,-2837, 0
};
SVECTOR level_modelSphere_001_uv[] = {
182,100, 0, 0,
169,98, 0, 0,
179,103, 0, 0,
147,128, 0, 0,
144,123, 0, 0,
131,121, 0, 0,
182,100, 0, 0,
168,98, 0, 0,
169,98, 0, 0,
131,121, 0, 0,
128,121, 0, 0,
140,129, 0, 0,
144,123, 0, 0,
132,113, 0, 0,
131,121, 0, 0,
173,107, 0, 0,
169,98, 0, 0,
160,109, 0, 0,
144,123, 0, 0,
146,110, 0, 0,
132,113, 0, 0,
131,121, 0, 0,
127,107, 0, 0,
128,121, 0, 0,
156,107, 0, 0,
160,109, 0, 0,
169,98, 0, 0,
146,110, 0, 0,
137,104, 0, 0,
132,113, 0, 0,
137,104, 0, 0,
146,110, 0, 0,
145,100, 0, 0,
156,107, 0, 0,
157,120, 0, 0,
160,109, 0, 0,
137,98, 0, 0,
145,100, 0, 0,
149,98, 0, 0,
146,110, 0, 0,
152,115, 0, 0,
155,109, 0, 0,
146,110, 0, 0,
155,109, 0, 0,
145,100, 0, 0,
160,109, 0, 0,
157,120, 0, 0,
164,122, 0, 0,
145,100, 0, 0,
155,109, 0, 0,
149,98, 0, 0,
173,107, 0, 0,
160,109, 0, 0,
168,112, 0, 0,
166,128, 0, 0,
164,122, 0, 0,
157,120, 0, 0,
166,128, 0, 0,
173,121, 0, 0,
164,122, 0, 0,
149,98, 0, 0,
155,109, 0, 0,
156,103, 0, 0,
165,70, 0, 0,
156,80, 0, 0,
167,79, 0, 0,
173,121, 0, 0,
173,107, 0, 0,
168,112, 0, 0,
167,79, 0, 0,
176,77, 0, 0,
165,70, 0, 0,
185,122, 0, 0,
185,110, 0, 0,
173,121, 0, 0,
176,77, 0, 0,
177,88, 0, 0,
184,84, 0, 0,
185,110, 0, 0,
179,103, 0, 0,
173,107, 0, 0,
170,97, 0, 0,
177,98, 0, 0,
177,88, 0, 0,
179,103, 0, 0,
169,98, 0, 0,
173,107, 0, 0,
156,121, 0, 0,
152,115, 0, 0,
144,123, 0, 0,
147,128, 0, 0,
131,121, 0, 0,
140,129, 0, 0,
152,115, 0, 0,
146,110, 0, 0,
144,123, 0, 0,
168,98, 0, 0,
156,107, 0, 0,
169,98, 0, 0,
131,121, 0, 0,
132,113, 0, 0,
127,107, 0, 0,
127,107, 0, 0,
132,113, 0, 0,
137,104, 0, 0,
127,107, 0, 0,
137,104, 0, 0,
137,98, 0, 0,
137,98, 0, 0,
137,104, 0, 0,
145,100, 0, 0,
160,109, 0, 0,
164,122, 0, 0,
168,112, 0, 0,
166,128, 0, 0,
175,129, 0, 0,
173,121, 0, 0,
164,122, 0, 0,
173,121, 0, 0,
168,112, 0, 0,
165,70, 0, 0,
176,77, 0, 0,
179,70, 0, 0,
173,121, 0, 0,
185,110, 0, 0,
173,107, 0, 0,
167,79, 0, 0,
156,80, 0, 0,
166,89, 0, 0,
167,79, 0, 0,
166,89, 0, 0,
177,88, 0, 0,
176,77, 0, 0,
167,79, 0, 0,
177,88, 0, 0,
156,80, 0, 0,
156,87, 0, 0,
166,89, 0, 0,
177,88, 0, 0,
166,89, 0, 0,
170,97, 0, 0,
177,88, 0, 0,
177,98, 0, 0,
184,84, 0, 0,
185,89, 0, 0,
184,84, 0, 0,
177,98, 0, 0,
170,97, 0, 0,
166,89, 0, 0,
160,96, 0, 0
};
CVECTOR level_modelSphere_001_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelSphere_001_index[] = {
1,5,26,0,4,
0,2,3,0,4,
1,4,5,0,4,
3,4,1,0,4,
2,6,3,0,4,
25,5,12,0,4,
2,7,6,0,4,
3,9,4,0,4,
9,12,5,0,4,
7,8,6,0,4,
8,7,10,0,4,
9,11,12,0,4,
11,10,13,0,4,
7,15,18,0,4,
7,18,10,0,4,
12,11,14,0,4,
10,18,13,0,4,
25,12,17,0,4,
13,14,11,0,4,
13,19,14,0,4,
13,18,16,0,4,
16,18,20,0,4,
19,25,17,0,4,
20,21,16,0,4,
21,23,19,0,4,
21,24,23,0,4,
23,26,25,0,4,
0,1,24,0,4,
26,5,25,0,4,
22,15,2,0,4,
0,3,1,0,4,
15,7,2,0,4,
4,9,5,0,4,
3,6,9,0,4,
9,6,8,0,4,
9,8,11,0,4,
11,8,10,0,4,
12,14,17,0,4,
13,16,19,0,4,
14,19,17,0,4,
16,21,19,0,4,
19,23,25,0,4,
20,18,22,0,4,
20,22,24,0,4,
21,20,24,0,4,
18,15,22,0,4,
24,22,0,0,4,
24,1,23,0,4,
26,23,1,0,4,
0,22,2,0,4
};
MATRIX level_modelSphere_001_matrix = {0};
VECTOR level_modelSphere_001_pos = {44,-73,92, 0};
SVECTOR level_modelSphere_001_rot = {0,0,0};
short level_modelSphere_001_isRigidBody = 1;
short level_modelSphere_001_isStaticBody = 0;
short level_modelSphere_001_isPrism = 0;
short level_modelSphere_001_isAnim = 0;
short level_modelSphere_001_isActor = 0;
short level_modelSphere_001_isLevel = 0;
short level_modelSphere_001_isBG = 0;
short level_modelSphere_001_isSprite = 0;
long level_modelSphere_001_p = 0;
long level_modelSphere_001_OTz = 0;
BODY level_modelSphere_001_body = {
{0, 0, 0, 0},
44,-73,92, 0,
0,0,0, 0,
5,
ONE/5,
-25,-24,-24, 0,
24,24,25, 0,
1024,
};
TMESH level_modelSphere_001 = {
level_modelSphere_001_mesh,
level_modelSphere_001_normal,
level_modelSphere_001_uv,
level_modelSphere_001_color,
50
};
MESH level_meshSphere_001 = {
&level_modelSphere_001,
level_modelSphere_001_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelSphere_001_matrix,
&level_modelSphere_001_pos,
&level_modelSphere_001_rot,
&level_modelSphere_001_isRigidBody,
&level_modelSphere_001_isStaticBody,
&level_modelSphere_001_isPrism,
&level_modelSphere_001_isAnim,
&level_modelSphere_001_isActor,
&level_modelSphere_001_isLevel,
&level_modelSphere_001_isBG,
&level_modelSphere_001_isSprite,
&level_modelSphere_001_p,
&level_modelSphere_001_OTz,
&level_modelSphere_001_body,
0,
&level_nodegnd,
0
};
SVECTOR level_modelwall_mesh[] = {
{ -580,-97,-98 },
{ -580,0,-98 },
{ -580,-195,-98 },
{ -580,-97,-1 },
{ -580,0,-1 },
{ -580,-195,-1 },
{ -580,-97,97 },
{ -580,0,97 },
{ -580,-195,97 },
{ -580,-97,194 },
{ -580,0,194 },
{ -580,-195,194 }
};
SVECTOR level_modelwall_normal[] = {
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0
};
SVECTOR level_modelwall_uv[] = {
191,0, 0, 0,
255,64, 0, 0,
255,0, 0, 0,
191,0, 0, 0,
2021-04-14 15:56:14 +02:00
191,64, 0, 0,
2021-04-13 16:52:48 +02:00
255,64, 0, 0,
191,0, 0, 0,
191,64, 0, 0,
2021-04-14 15:56:14 +02:00
255,64, 0, 0,
191,0, 0, 0,
255,64, 0, 0,
255,0, 0, 0,
0,128, 0, 0,
0,191, 0, 0,
2021-04-13 16:52:48 +02:00
64,191, 0, 0,
0,128, 0, 0,
2021-04-14 15:56:14 +02:00
0,191, 0, 0,
64,191, 0, 0,
2021-04-13 16:52:48 +02:00
191,0, 0, 0,
255,64, 0, 0,
2021-04-14 15:56:14 +02:00
255,0, 0, 0,
0,128, 0, 0,
64,191, 0, 0,
64,128, 0, 0,
2021-04-13 16:52:48 +02:00
191,0, 0, 0,
191,64, 0, 0,
255,64, 0, 0,
2021-04-14 15:56:14 +02:00
0,128, 0, 0,
64,191, 0, 0,
64,128, 0, 0,
0,128, 0, 0,
64,191, 0, 0,
64,128, 0, 0,
0,128, 0, 0,
0,191, 0, 0,
64,191, 0, 0
2021-04-13 16:52:48 +02:00
};
CVECTOR level_modelwall_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelwall_index[] = {
6,5,3,0,4,
3,5,2,0,4,
6,8,5,0,4,
3,2,0,0,4,
4,3,0,0,4,
7,6,3,0,4,
9,8,6,0,4,
7,3,4,0,4,
9,11,8,0,4,
4,0,1,0,4,
10,6,7,0,4,
10,9,6,0,4
};
MATRIX level_modelwall_matrix = {0};
VECTOR level_modelwall_pos = {1,-1,0, 0};
SVECTOR level_modelwall_rot = {0,0,0};
short level_modelwall_isRigidBody = 0;
short level_modelwall_isStaticBody = 0;
short level_modelwall_isPrism = 0;
short level_modelwall_isAnim = 0;
short level_modelwall_isActor = 0;
short level_modelwall_isLevel = 0;
short level_modelwall_isBG = 0;
short level_modelwall_isSprite = 0;
long level_modelwall_p = 0;
long level_modelwall_OTz = 0;
BODY level_modelwall_body = {
{0, 0, 0, 0},
1,-1,0, 0,
0,0,0, 0,
1,
ONE/1,
-580,-195,-98, 0,
-580,0,194, 0,
0,
};
TMESH level_modelwall = {
level_modelwall_mesh,
level_modelwall_normal,
level_modelwall_uv,
level_modelwall_color,
12
};
MESH level_meshwall = {
&level_modelwall,
level_modelwall_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelwall_matrix,
&level_modelwall_pos,
&level_modelwall_rot,
&level_modelwall_isRigidBody,
&level_modelwall_isStaticBody,
&level_modelwall_isPrism,
&level_modelwall_isAnim,
&level_modelwall_isActor,
&level_modelwall_isLevel,
&level_modelwall_isBG,
&level_modelwall_isSprite,
&level_modelwall_p,
&level_modelwall_OTz,
&level_modelwall_body,
0,
0,
0
};
SVECTOR level_modelwall_001_mesh[] = {
{ -92,-97,194 },
{ -92,0,194 },
{ -92,-195,194 },
{ -190,-97,194 },
{ -190,0,194 },
{ -190,-195,194 },
{ -287,-97,194 },
{ -287,0,194 },
{ -287,-195,194 },
{ -385,-97,194 },
{ -385,0,194 },
{ -385,-195,194 },
{ -482,-97,194 },
{ -482,0,194 },
{ -482,-195,194 },
{ -580,-97,194 },
{ -580,0,194 },
{ -580,-195,194 }
};
SVECTOR level_modelwall_001_normal[] = {
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0
};
SVECTOR level_modelwall_001_uv[] = {
191,0, 0, 0,
2021-04-14 15:56:14 +02:00
255,0, 0, 0,
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255,64, 0, 0,
191,0, 0, 0,
2021-04-14 15:56:14 +02:00
255,64, 0, 0,
191,64, 0, 0,
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0,128, 0, 0,
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64,128, 0, 0,
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64,191, 0, 0,
0,128, 0, 0,
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64,191, 0, 0,
0,191, 0, 0,
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191,0, 0, 0,
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255,0, 0, 0,
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255,64, 0, 0,
191,0, 0, 0,
255,64, 0, 0,
191,64, 0, 0,
0,128, 0, 0,
64,128, 0, 0,
64,191, 0, 0,
0,128, 0, 0,
64,191, 0, 0,
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0,191, 0, 0,
191,0, 0, 0,
255,0, 0, 0,
255,64, 0, 0,
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0,128, 0, 0,
64,128, 0, 0,
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64,191, 0, 0,
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191,0, 0, 0,
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255,64, 0, 0,
191,64, 0, 0,
0,128, 0, 0,
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64,191, 0, 0,
0,191, 0, 0,
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191,0, 0, 0,
255,0, 0, 0,
255,64, 0, 0,
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0,128, 0, 0,
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64,128, 0, 0,
64,191, 0, 0,
191,0, 0, 0,
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255,64, 0, 0,
191,64, 0, 0,
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0,128, 0, 0,
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64,191, 0, 0,
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0,191, 0, 0,
191,0, 0, 0,
255,0, 0, 0,
255,64, 0, 0,
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0,128, 0, 0,
64,128, 0, 0,
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64,191, 0, 0,
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191,0, 0, 0,
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255,64, 0, 0,
191,64, 0, 0,
0,128, 0, 0,
64,191, 0, 0,
0,191, 0, 0
2021-04-13 16:52:48 +02:00
};
CVECTOR level_modelwall_001_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelwall_001_index[] = {
3,0,2,0,4,
3,2,5,0,4,
4,1,0,0,4,
4,0,3,0,4,
6,3,5,0,4,
6,5,8,0,4,
7,4,3,0,4,
7,3,6,0,4,
9,6,8,0,4,
10,7,6,0,4,
9,8,11,0,4,
10,6,9,0,4,
12,9,11,0,4,
13,10,9,0,4,
12,11,14,0,4,
13,9,12,0,4,
15,12,14,0,4,
16,13,12,0,4,
15,14,17,0,4,
16,12,15,0,4
};
MATRIX level_modelwall_001_matrix = {0};
VECTOR level_modelwall_001_pos = {0,-1,0, 0};
SVECTOR level_modelwall_001_rot = {0,0,0};
short level_modelwall_001_isRigidBody = 0;
short level_modelwall_001_isStaticBody = 0;
short level_modelwall_001_isPrism = 0;
short level_modelwall_001_isAnim = 0;
short level_modelwall_001_isActor = 0;
short level_modelwall_001_isLevel = 0;
short level_modelwall_001_isBG = 0;
short level_modelwall_001_isSprite = 0;
long level_modelwall_001_p = 0;
long level_modelwall_001_OTz = 0;
BODY level_modelwall_001_body = {
{0, 0, 0, 0},
0,-1,0, 0,
0,0,0, 0,
1,
ONE/1,
-580,-195,194, 0,
-92,0,194, 0,
0,
};
TMESH level_modelwall_001 = {
level_modelwall_001_mesh,
level_modelwall_001_normal,
level_modelwall_001_uv,
level_modelwall_001_color,
20
};
MESH level_meshwall_001 = {
&level_modelwall_001,
level_modelwall_001_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelwall_001_matrix,
&level_modelwall_001_pos,
&level_modelwall_001_rot,
&level_modelwall_001_isRigidBody,
&level_modelwall_001_isStaticBody,
&level_modelwall_001_isPrism,
&level_modelwall_001_isAnim,
&level_modelwall_001_isActor,
&level_modelwall_001_isLevel,
&level_modelwall_001_isBG,
&level_modelwall_001_isSprite,
&level_modelwall_001_p,
&level_modelwall_001_OTz,
&level_modelwall_001_body,
0,
0,
0
};
SVECTOR level_modelwall_002_mesh[] = {
{ -92,-97,194 },
{ -92,0,194 },
{ -92,-195,194 },
{ -92,-97,292 },
{ -92,0,292 },
{ -92,-195,292 },
{ -92,-97,389 },
{ -92,0,389 },
{ -92,-195,389 },
{ -92,-97,487 },
{ -92,0,487 },
{ -92,-195,487 },
{ -92,-97,584 },
{ -92,0,584 },
{ -92,-195,584 },
{ -92,-97,682 },
{ -92,0,682 },
{ -92,-195,682 }
};
SVECTOR level_modelwall_002_normal[] = {
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0,
-4096,0,0, 0
};
SVECTOR level_modelwall_002_uv[] = {
64,191, 0, 0,
0,128, 0, 0,
0,191, 0, 0,
64,191, 0, 0,
64,128, 0, 0,
0,128, 0, 0,
255,64, 0, 0,
191,0, 0, 0,
191,64, 0, 0,
255,64, 0, 0,
255,0, 0, 0,
191,0, 0, 0,
64,191, 0, 0,
0,128, 0, 0,
0,191, 0, 0,
191,64, 0, 0,
255,0, 0, 0,
191,0, 0, 0,
64,191, 0, 0,
64,128, 0, 0,
0,128, 0, 0,
191,64, 0, 0,
255,64, 0, 0,
255,0, 0, 0,
64,191, 0, 0,
0,128, 0, 0,
0,191, 0, 0,
255,64, 0, 0,
191,0, 0, 0,
191,64, 0, 0,
64,191, 0, 0,
64,128, 0, 0,
0,128, 0, 0,
255,64, 0, 0,
255,0, 0, 0,
191,0, 0, 0,
64,191, 0, 0,
0,128, 0, 0,
0,191, 0, 0,
255,64, 0, 0,
191,0, 0, 0,
191,64, 0, 0,
64,191, 0, 0,
64,128, 0, 0,
0,128, 0, 0,
255,64, 0, 0,
255,0, 0, 0,
191,0, 0, 0,
64,191, 0, 0,
0,128, 0, 0,
0,191, 0, 0,
255,64, 0, 0,
191,0, 0, 0,
191,64, 0, 0,
64,191, 0, 0,
64,128, 0, 0,
0,128, 0, 0,
255,64, 0, 0,
255,0, 0, 0,
191,0, 0, 0
};
CVECTOR level_modelwall_002_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelwall_002_index[] = {
3,2,0,0,4,
3,5,2,0,4,
4,0,1,0,4,
4,3,0,0,4,
6,5,3,0,4,
4,6,3,0,4,
6,8,5,0,4,
4,7,6,0,4,
9,8,6,0,4,
10,6,7,0,4,
9,11,8,0,4,
10,9,6,0,4,
12,11,9,0,4,
13,9,10,0,4,
12,14,11,0,4,
13,12,9,0,4,
15,14,12,0,4,
16,12,13,0,4,
15,17,14,0,4,
16,15,12,0,4
};
MATRIX level_modelwall_002_matrix = {0};
VECTOR level_modelwall_002_pos = {0,0,0, 0};
SVECTOR level_modelwall_002_rot = {0,0,0};
short level_modelwall_002_isRigidBody = 0;
short level_modelwall_002_isStaticBody = 0;
short level_modelwall_002_isPrism = 0;
short level_modelwall_002_isAnim = 0;
short level_modelwall_002_isActor = 0;
short level_modelwall_002_isLevel = 0;
short level_modelwall_002_isBG = 0;
short level_modelwall_002_isSprite = 0;
long level_modelwall_002_p = 0;
long level_modelwall_002_OTz = 0;
BODY level_modelwall_002_body = {
{0, 0, 0, 0},
0,0,0, 0,
0,0,0, 0,
1,
ONE/1,
-92,-195,194, 0,
-92,0,682, 0,
0,
};
TMESH level_modelwall_002 = {
level_modelwall_002_mesh,
level_modelwall_002_normal,
level_modelwall_002_uv,
level_modelwall_002_color,
20
};
MESH level_meshwall_002 = {
&level_modelwall_002,
level_modelwall_002_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelwall_002_matrix,
&level_modelwall_002_pos,
&level_modelwall_002_rot,
&level_modelwall_002_isRigidBody,
&level_modelwall_002_isStaticBody,
&level_modelwall_002_isPrism,
&level_modelwall_002_isAnim,
&level_modelwall_002_isActor,
&level_modelwall_002_isLevel,
&level_modelwall_002_isBG,
&level_modelwall_002_isSprite,
&level_modelwall_002_p,
&level_modelwall_002_OTz,
&level_modelwall_002_body,
0,
0,
0
};
SVECTOR level_modelwall_003_mesh[] = {
{ 200,-97,682 },
{ 103,-97,682 },
{ 200,0,682 },
{ 200,-195,682 },
{ 103,0,682 },
{ 103,-195,682 },
{ 5,-97,682 },
{ 5,0,682 },
{ 5,-195,682 },
{ -92,-97,682 },
{ -92,0,682 },
{ -92,-195,682 }
};
SVECTOR level_modelwall_003_normal[] = {
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0,
0,0,4096, 0
};
SVECTOR level_modelwall_003_uv[] = {
64,191, 0, 0,
0,128, 0, 0,
64,128, 0, 0,
64,191, 0, 0,
0,191, 0, 0,
0,128, 0, 0,
64,191, 0, 0,
0,128, 0, 0,
64,128, 0, 0,
64,191, 0, 0,
0,191, 0, 0,
0,128, 0, 0,
255,64, 0, 0,
191,0, 0, 0,
255,0, 0, 0,
64,191, 0, 0,
0,191, 0, 0,
0,128, 0, 0,
64,191, 0, 0,
0,128, 0, 0,
64,128, 0, 0,
255,64, 0, 0,
191,0, 0, 0,
255,0, 0, 0,
255,64, 0, 0,
191,64, 0, 0,
191,0, 0, 0,
255,64, 0, 0,
191,0, 0, 0,
255,0, 0, 0,
255,64, 0, 0,
191,64, 0, 0,
191,0, 0, 0,
255,64, 0, 0,
191,64, 0, 0,
191,0, 0, 0
};
CVECTOR level_modelwall_003_color[] = {
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0,
80, 80, 80, 0,
128, 128, 128, 0,
128, 128, 128, 0
};
PRIM level_modelwall_003_index[] = {
6,5,8,0,4,
6,1,5,0,4,
1,3,5,0,4,
9,6,8,0,4,
7,1,6,0,4,
1,0,3,0,4,
9,8,11,0,4,
4,0,1,0,4,
7,4,1,0,4,
10,6,9,0,4,
10,7,6,0,4,
4,2,0,0,4
};
MATRIX level_modelwall_003_matrix = {0};
VECTOR level_modelwall_003_pos = {0,0,-1, 0};
SVECTOR level_modelwall_003_rot = {0,0,0};
short level_modelwall_003_isRigidBody = 0;
short level_modelwall_003_isStaticBody = 0;
short level_modelwall_003_isPrism = 0;
short level_modelwall_003_isAnim = 0;
short level_modelwall_003_isActor = 0;
short level_modelwall_003_isLevel = 0;
short level_modelwall_003_isBG = 0;
short level_modelwall_003_isSprite = 0;
long level_modelwall_003_p = 0;
long level_modelwall_003_OTz = 0;
BODY level_modelwall_003_body = {
{0, 0, 0, 0},
0,0,-1, 0,
0,0,0, 0,
1,
ONE/1,
-92,-195,682, 0,
200,0,682, 0,
0,
};
TMESH level_modelwall_003 = {
level_modelwall_003_mesh,
level_modelwall_003_normal,
level_modelwall_003_uv,
level_modelwall_003_color,
12
};
MESH level_meshwall_003 = {
&level_modelwall_003,
level_modelwall_003_index,
&tim_home,
_binary_TIM_home_tim_start,
&level_modelwall_003_matrix,
&level_modelwall_003_pos,
&level_modelwall_003_rot,
&level_modelwall_003_isRigidBody,
&level_modelwall_003_isStaticBody,
&level_modelwall_003_isPrism,
&level_modelwall_003_isAnim,
&level_modelwall_003_isActor,
&level_modelwall_003_isLevel,
&level_modelwall_003_isBG,
&level_modelwall_003_isSprite,
&level_modelwall_003_p,
&level_modelwall_003_OTz,
&level_modelwall_003_body,
0,
0,
0
};
MESH * level_meshes[14] = {
&level_meshCube,
&level_meshCylindre,
&level_meshgnd,
&level_meshgnd_001,
&level_meshgnd_003,
&level_meshgnd_002,
&level_meshobject,
&level_meshPlan,
&level_meshSphere,
&level_meshSphere_001,
&level_meshwall,
&level_meshwall_001,
&level_meshwall_002,
&level_meshwall_003
};
int level_meshes_length = 14;
CAMANGLE level_camAngle_camPath_001 = {
&level_camPos_camPath_001,
0,
0,
{ 0 },
{ 0 },
0,
0
};
CAMANGLE * level_camAngles[0] = {
};
SIBLINGS level_nodegnd_003_siblings = {
1,
{
&level_nodegnd
}
};
CHILDREN level_nodegnd_003_objects = {
0,
{
0
}
};
CHILDREN level_nodegnd_003_rigidbodies = {
2,
{
&level_meshSphere,
&level_meshSphere_001
}
};
NODE level_nodegnd_003 = {
&level_meshgnd_003,
&level_nodegnd_003_siblings,
&level_nodegnd_003_objects,
&level_nodegnd_003_rigidbodies
};
SIBLINGS level_nodegnd_001_siblings = {
1,
{
&level_nodegnd
}
};
CHILDREN level_nodegnd_001_objects = {
3,
{
&level_meshwall_002,
&level_meshwall_003,
&level_meshCylindre
}
};
CHILDREN level_nodegnd_001_rigidbodies = {
2,
{
&level_meshSphere,
&level_meshSphere_001
}
};
NODE level_nodegnd_001 = {
&level_meshgnd_001,
&level_nodegnd_001_siblings,
&level_nodegnd_001_objects,
&level_nodegnd_001_rigidbodies
};
SIBLINGS level_nodegnd_002_siblings = {
1,
{
&level_nodegnd
}
};
CHILDREN level_nodegnd_002_objects = {
1,
{
&level_meshobject
}
};
CHILDREN level_nodegnd_002_rigidbodies = {
2,
{
&level_meshSphere,
&level_meshSphere_001
}
};
NODE level_nodegnd_002 = {
&level_meshgnd_002,
&level_nodegnd_002_siblings,
&level_nodegnd_002_objects,
&level_nodegnd_002_rigidbodies
};
SIBLINGS level_nodegnd_siblings = {
3,
{
&level_nodegnd_003,
&level_nodegnd_002,
&level_nodegnd_001
}
};
CHILDREN level_nodegnd_objects = {
5,
{
&level_meshPlan,
&level_meshwall_001,
&level_meshwall,
&level_meshSphere_001,
&level_meshCube
}
};
CHILDREN level_nodegnd_rigidbodies = {
2,
{
&level_meshSphere,
&level_meshSphere_001
}
};
NODE level_nodegnd = {
&level_meshgnd,
&level_nodegnd_siblings,
&level_nodegnd_objects,
&level_nodegnd_rigidbodies
};
MESH * level_actorPtr = &level_meshSphere;
MESH * level_levelPtr = &level_meshgnd_002;
MESH * level_propPtr = &level_meshSphere_001;
CAMANGLE * level_camPtr = &level_camAngle_camPath_001;
NODE * level_curNode = &level_nodegnd_002;