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06c799aca2
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Clean up, switch to vector macros, refactor physics code a bit
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2021-07-01 15:09:18 +02:00 |
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8469e7aeb0
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Fixes #7; Move sprite/billboard system to graphics.c
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2021-07-01 11:01:39 +02:00 |
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92d05f24a7
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Fixes #5: 't' is now used in drawPoly()
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2021-06-29 16:30:44 +02:00 |
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19fc815fc0
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Use per level ambient col, fix vertex dpq order
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2021-06-24 20:39:31 +02:00 |
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298d59626d
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Add isRound flag
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2021-06-24 12:26:30 +02:00 |
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c11e2b3011
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Use lvl1 as default
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2021-06-23 19:38:16 +02:00 |
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8657f7bfc2
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Change folder structure
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2021-06-23 19:25:12 +02:00 |
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563ee40f28
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Add LEVEL struc
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2021-04-15 18:18:39 +02:00 |
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bef4cc057f
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preparing level ovly loading
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2021-04-13 16:52:48 +02:00 |
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a31df994cf
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dups cleanup
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2021-04-10 18:33:20 +02:00 |
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