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7817c495f8
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Use DRAWENV for prism effect, add dead zone for DS sticks
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2021-07-02 14:49:47 +02:00 |
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06c799aca2
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Clean up, switch to vector macros, refactor physics code a bit
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2021-07-01 15:09:18 +02:00 |
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92d05f24a7
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Fixes #5: 't' is now used in drawPoly()
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2021-06-29 16:30:44 +02:00 |
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495816dc8f
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Fixes #2: Light matrix is now updated on moving meshes
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2021-06-28 17:45:18 +02:00 |
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85cab5c47e
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Break drawPoly() in smaller functions
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2021-06-25 17:01:35 +02:00 |
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19fc815fc0
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Use per level ambient col, fix vertex dpq order
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2021-06-24 20:39:31 +02:00 |
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298d59626d
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Add isRound flag
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2021-06-24 12:26:30 +02:00 |
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8657f7bfc2
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Change folder structure
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2021-06-23 19:25:12 +02:00 |
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