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d8b3d67cbe
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Adding missing stuff
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2021-04-03 15:12:12 +02:00 |
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8f11dbca31
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cleaning
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2021-04-03 15:08:04 +02:00 |
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2c32207968
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add Portals
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2021-04-02 15:50:34 +02:00 |
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75dc59a0c0
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add checkLine/portals
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2021-04-01 13:12:57 +02:00 |
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0d083c9580
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screenToWorld, worldToScreen fncs
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2021-03-29 11:44:06 +02:00 |
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735295c197
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cam frustum
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2021-03-26 15:39:24 +01:00 |
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ac855a0fd4
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TODO: fix prop col
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2021-03-25 19:55:15 +01:00 |
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7af5e535c8
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long time no see
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2021-03-24 11:22:30 +01:00 |
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eec42d5418
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a bit more cleanup
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2021-03-22 14:39:47 +01:00 |
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3a854d8ccd
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add drawBG()
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2021-03-22 14:35:28 +01:00 |
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bc98a88238
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code cleanup
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2021-03-21 12:57:01 +01:00 |
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44709398fa
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adding drawPoly function
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2021-03-20 15:03:37 +01:00 |
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e902ef0fe4
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investigating color corruption
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2021-03-19 15:40:51 +01:00 |
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de1b151afc
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adding Spatial Partitioning
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2021-03-16 16:18:36 +01:00 |
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d9e86099b2
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correcting collision code
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2021-03-15 15:58:21 +01:00 |
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18a3007c16
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subdiv investigation
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2021-03-06 11:45:25 +01:00 |
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ffe0fffd26
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OTz>mesh->OTz
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2021-02-28 11:14:02 +01:00 |
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1a362b9b37
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Merge branch 'master' of https://github.com/ABelliqueux/3dcam
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2021-02-11 16:02:18 +01:00 |
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95ab281b37
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Fck again
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2021-02-11 16:00:01 +01:00 |
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a1d6482723
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fck
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2021-02-08 17:13:51 +01:00 |
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b2f3b8351f
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physics
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2021-02-08 13:37:02 +01:00 |
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49f97dba44
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fixing physics
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2021-02-04 15:31:04 +01:00 |
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228dc9f8f0
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add obj collisions
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2021-02-03 21:37:18 +01:00 |
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3bbd5c370b
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cleanup
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2021-02-03 16:20:34 +01:00 |
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2e69d2a58a
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applyAcceleration()
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2021-02-03 15:35:51 +01:00 |
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d43e2300a2
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initial physics
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2021-02-03 15:23:20 +01:00 |
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