A WIP 3d engine for the original PSX. Uses Nugget+Psyq, no libgs, and has a companion extension for Blender !
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2021-04-26 12:08:34 +02:00
config ovly level switch now working 2021-04-16 20:22:03 +02:00
levels Add LEVEL struc 2021-04-15 18:18:39 +02:00
TIM add graphics ressources 2021-04-10 14:27:48 +02:00
.gdbinit migrate to multifiles setup 2021-04-10 14:22:48 +02:00
atan.c Fck again 2021-02-11 16:00:01 +01:00
camera.c Dualshock support 2021-04-20 11:55:52 +02:00
camera.h Dualshock support 2021-04-20 11:55:52 +02:00
coridor2.blend fix PropPtr hw exception 2021-04-08 17:23:19 +02:00
custom_types.h Add LEVEL struc 2021-04-15 18:18:39 +02:00
defines.h Add LoadLevelCd func 2021-04-26 12:08:34 +02:00
graphics.c ovly level switch now working 2021-04-16 20:22:03 +02:00
graphics.h preparing level ovly loading 2021-04-13 16:52:48 +02:00
macros.h migrate to multifiles setup 2021-04-10 14:22:48 +02:00
main.c Add LoadLevelCd func 2021-04-26 12:08:34 +02:00
Makefile switch to proper pad/ds support 2021-04-18 23:41:28 +02:00
math.c Dualshock support 2021-04-20 11:55:52 +02:00
math.h migrate to multifiles setup 2021-04-10 14:22:48 +02:00
overlay.ld Add LEVEL struc 2021-04-15 18:18:39 +02:00
ovlyup.sh ovly level switch now working 2021-04-16 20:22:03 +02:00
pad.c switch to proper pad/ds support 2021-04-18 23:41:28 +02:00
pad.h switch to proper pad/ds support 2021-04-18 23:41:28 +02:00
pcsx.json fix PropPtr hw exception 2021-04-08 17:23:19 +02:00
physics.c migrate to multifiles setup 2021-04-10 14:22:48 +02:00
physics.h Use overlay to load level 2021-04-14 15:56:14 +02:00
psx.c Add LoadLevelCd func 2021-04-26 12:08:34 +02:00
psx.h Add LoadLevelCd func 2021-04-26 12:08:34 +02:00
space.c migrate to multifiles setup 2021-04-10 14:22:48 +02:00
space.h migrate to multifiles setup 2021-04-10 14:22:48 +02:00