Blender plugin to export a PSX mesh to an array in a C file.
The meshes must be vertex colored for the plugin to work.
This file should be used with the example code provided here by Lameguy64 : (http://www.psxdev.net/forum/viewtopic.php?f=64&t=537&sid=f5d30dcfdef34bc9f4d644033ba93a98)
# Author
Original author of the plugin is TheDukeOfZill, 04-2014