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@ -139,8 +139,8 @@ The provided `Makefile` uses the [Nugget+PsyQ setup](https://github.com/ABelliq
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1. Clone this repo in `(...)/pcsx-redux/src/mips/`
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2. Enter the `blender_io_export_psx_mesh` folder
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3. Install the plugin in blender, then open `cubetex.blend`
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4. Export as 'cube.c'
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3. Install the plugin in blender, then open `level.blend`
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4. Export as 'level.c'
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5. Type `Make`
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You can use [img2tim](https://github.com/Lameguy64/img2tim) to convert your blender texture in a tim file.
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