add mesh 2dpos member to MESH struct
This commit is contained in:
parent
bd365064cf
commit
7e7e524735
@ -408,6 +408,7 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper):
|
||||
"\tBODY * body;\n" +
|
||||
"\tVANIM * anim;\n" +
|
||||
"\tstruct NODE * node;\n" +
|
||||
"\tSVECTOR pos2D;\n" +
|
||||
"\t} MESH;\n\n")
|
||||
|
||||
# CAMPOS
|
||||
@ -1216,20 +1217,6 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper):
|
||||
|
||||
f.write("TIM_IMAGE tim_bg_" + prefix + ";\n\n")
|
||||
|
||||
# Write list of visible objects in this camera angle
|
||||
|
||||
# ~ f.write("MESH * " + prefix + "_objects[] = {\n")
|
||||
|
||||
# ~ for target in range( len( visibleTarget ) ) :
|
||||
|
||||
# ~ f.write( "\t&mesh" + CleanName(visibleTarget[target].name) )
|
||||
|
||||
# ~ if target < len(visibleTarget) - 1:
|
||||
|
||||
# ~ f.write(",\n")
|
||||
|
||||
# ~ f.write("\n};\n\n")
|
||||
|
||||
# Write corresponding CamAngle struct
|
||||
|
||||
f.write("CAMANGLE camAngle_" + prefix + " = {\n" +
|
||||
@ -1268,16 +1255,6 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper):
|
||||
|
||||
f.write("};\n\n")
|
||||
|
||||
|
||||
# ~ f.write("MESH * actorPtr = &mesh" + CleanName(actorPtr) + ";\n")
|
||||
|
||||
# ~ f.write("MESH * levelPtr = &mesh" + levelPtr + ";\n")
|
||||
|
||||
# ~ f.write("MESH * propPtr = &mesh" + propPtr + ";\n\n")
|
||||
|
||||
# ~ f.write("CAMANGLE * camPtr = &camAngle_" + CleanName(defaultCam) + ";\n\n")
|
||||
|
||||
|
||||
## Spatial Partitioning
|
||||
|
||||
# ToDo :
|
||||
|
Loading…
x
Reference in New Issue
Block a user