Updated Camera (markdown)
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Camera.md
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Camera.md
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# Camera setup
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## Camera settings in Blender
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Your Blender cameras will need to be set with these settings to reflect the PSX projection :
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In the Scene tab :
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* NTSC : 320x240
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* PAL : 320x256
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* Pixel aspect 1:1
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In the Camera tab:
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* Focal length : perspective 90° ( 16 mm )
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With a [FOV](https://github.com/ABelliqueux/3dcam-headers/blob/59039630c0d151c80cfdbb447702259504511b3e/defines.h#L13) of half the screen width, the camera focal length is approximatively 16 mm / 90°. Lower values mean wider angle.
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## Default camera
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The `isDefault` flag can be set to any camera. This will define the initial position and orientation of the camera.
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