Updated Camera (markdown)

Schnappy 2021-06-22 19:04:40 +02:00
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# Camera setup
## Camera settings in Blender
Your Blender cameras will need to be set with these settings to reflect the PSX projection :
In the Scene tab :
* NTSC : 320x240
* PAL : 320x256
* Pixel aspect 1:1
In the Camera tab:
* Focal length : perspective 90° ( 16 mm )
With a [FOV](https://github.com/ABelliqueux/3dcam-headers/blob/59039630c0d151c80cfdbb447702259504511b3e/defines.h#L13) of half the screen width, the camera focal length is approximatively 16 mm / 90°. Lower values mean wider angle.
## Default camera
The `isDefault` flag can be set to any camera. This will define the initial position and orientation of the camera.