Updated Home (markdown)

Schnappy 2021-07-03 11:40:25 +02:00
parent 30a2f96946
commit a48d7d0c24

@ -24,6 +24,8 @@ The PSX far and back color will be set according to the Blender Horizon and Ambi
![Horizon color](https://wiki.arthus.net/assets/horizon_color.jpg)
See [this page](https://github.com/ABelliqueux/blender_io_export_psx_mesh/wiki/Light-source-values) for more details.
## Camera
You can set multiple [cameras](https://github.com/ABelliqueux/blender_io_export_psx_mesh/wiki/Camera) in your scene to use either as different camera angles you can switch between, or have the camera position interpolate between.