Updated Home (markdown)
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@ -24,6 +24,8 @@ The PSX far and back color will be set according to the Blender Horizon and Ambi
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![Horizon color](https://wiki.arthus.net/assets/horizon_color.jpg)
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See [this page](https://github.com/ABelliqueux/blender_io_export_psx_mesh/wiki/Light-source-values) for more details.
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## Camera
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You can set multiple [cameras](https://github.com/ABelliqueux/blender_io_export_psx_mesh/wiki/Camera) in your scene to use either as different camera angles you can switch between, or have the camera position interpolate between.
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