|
4bc75f43a5
|
Add 3d sound effects
|
2021-09-14 20:35:48 +02:00 |
|
|
d578148edf
|
Move sound playback to functions
|
2021-09-01 18:37:00 +02:00 |
|
|
04a3bbbece
|
Add sound support (VAG/XA)
|
2021-08-26 19:55:00 +02:00 |
|
|
43dea98d63
|
Dirty fix for #16
|
2021-08-17 16:44:42 +02:00 |
|
|
da2eac1d48
|
Fix XA playback delay
|
2021-08-16 16:20:36 +02:00 |
|
|
d662d0b465
|
Move sounds to level file
|
2021-08-16 14:42:07 +02:00 |
|
|
17d30079ca
|
Add XA/VAG playback support, progress on blender_io_export_psx_mesh#4
|
2021-08-15 19:12:03 +02:00 |
|
|
044ec65e22
|
Fix pad, slightly better jump, respawn actor when falling from level
|
2021-07-14 15:21:29 +02:00 |
|
|
9447dabd21
|
Move camAngletoAct to scratchpad, use dz for dualshock
|
2021-07-13 13:23:02 +02:00 |
|
|
dfa903087e
|
#12 - GTE opti: Move all work matrices to scratchpad, use inline GTE
|
2021-07-10 12:08:52 +02:00 |
|
|
6e9ef23a2c
|
Closes #4: Switch to GTE inline rendering functions
|
2021-07-05 17:47:30 +02:00 |
|
|
800be60cb6
|
#1 : Use separate FC and BG colors
|
2021-07-03 11:57:06 +02:00 |
|
|
7817c495f8
|
Use DRAWENV for prism effect, add dead zone for DS sticks
|
2021-07-02 14:49:47 +02:00 |
|
|
298d59626d
|
Add isRound flag
|
2021-06-24 12:26:30 +02:00 |
|
|
8657f7bfc2
|
Change folder structure
|
2021-06-23 19:25:12 +02:00 |
|