Commit Graph

19 Commits

Author SHA1 Message Date
ABelliqueux d850180727 Add vertical collisions, slope 2021-11-28 19:59:05 +01:00
ABelliqueux 411f47831f Animation refactoring 2021-10-13 10:51:58 +02:00
ABelliqueux 9ae3857fad Refactor animation system 2021-09-25 19:39:49 +02:00
ABelliqueux 4bc75f43a5 Add 3d sound effects 2021-09-14 20:35:48 +02:00
ABelliqueux d578148edf Move sound playback to functions 2021-09-01 18:37:00 +02:00
ABelliqueux 04a3bbbece Add sound support (VAG/XA) 2021-08-26 19:55:00 +02:00
ABelliqueux da2eac1d48 Fix XA playback delay 2021-08-16 16:20:36 +02:00
ABelliqueux d662d0b465 Move sounds to level file 2021-08-16 14:42:07 +02:00
ABelliqueux f03d4e03b7 Add wall flag, collision. Fix precalc BG mode. 2021-08-07 16:41:08 +02:00
ABelliqueux 044ec65e22 Fix pad, slightly better jump, respawn actor when falling from level 2021-07-14 15:21:29 +02:00
ABelliqueux 6e9ef23a2c Closes #4: Switch to GTE inline rendering functions 2021-07-05 17:47:30 +02:00
ABelliqueux 06c799aca2 Clean up, switch to vector macros, refactor physics code a bit 2021-07-01 15:09:18 +02:00
ABelliqueux 8469e7aeb0 Fixes #7; Move sprite/billboard system to graphics.c 2021-07-01 11:01:39 +02:00
ABelliqueux 92d05f24a7 Fixes #5: 't' is now used in drawPoly() 2021-06-29 16:30:44 +02:00
ABelliqueux 19fc815fc0 Use per level ambient col, fix vertex dpq order 2021-06-24 20:39:31 +02:00
ABelliqueux 8657f7bfc2 Change folder structure 2021-06-23 19:25:12 +02:00
ABelliqueux fa14c1ab7b Merge ovl upload 2021-05-02 19:12:13 +02:00
ABelliqueux 5390f76131 switch to new cmd scheme 2021-05-02 12:52:09 +02:00
ABelliqueux 563ee40f28 Add LEVEL struc 2021-04-15 18:18:39 +02:00