23 lines
1.1 KiB
Markdown
23 lines
1.1 KiB
Markdown
Original author : [Lameguy64](http://lameguy64.net)
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Just adding a few corrections here and there :
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* Scale Factor is now used when exporting.
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* Corrected an error where using "smooth"/Gouraud shading with vertex paint resulted in a corrupt .MAT file
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# Blender-RSD-Plugin
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A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format.
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This plug-in supports exporting flat shaded, gouraud shaded and texture mapped tris and quads in PlayStation SDK compatble RSD, PLY and MAT file formats. Semi-transparency attributes can also be set but per-polygon semi-transparency is currently not supported.
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This plug-in is an improvemnt over the original Blender RSD export plug-in found in the psxdev forums. This version fixes the reocurring bug where texture coordinates for quads are sometimes not exported correctly as well as performing a lot faster than the original plug-in.
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Should be compatible in Blender 2.69 and later (recently tested on 2.78c).
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## Installation
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Simply install the plug-in by using the Install from File option in the Add-ons tab in Blender User Preferences.
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## Changelog
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**Version 2.0.0**
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* Initial github release.
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