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c61b93bfb4
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Remove levels/ak folder
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2021-07-20 10:16:44 +02:00 |
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044ec65e22
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Fix pad, slightly better jump, respawn actor when falling from level
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2021-07-14 15:21:29 +02:00 |
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dfa903087e
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#12 - GTE opti: Move all work matrices to scratchpad, use inline GTE
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2021-07-10 12:08:52 +02:00 |
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6e9ef23a2c
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Closes #4: Switch to GTE inline rendering functions
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2021-07-05 17:47:30 +02:00 |
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06c799aca2
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Clean up, switch to vector macros, refactor physics code a bit
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2021-07-01 15:09:18 +02:00 |
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8469e7aeb0
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Fixes #7; Move sprite/billboard system to graphics.c
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2021-07-01 11:01:39 +02:00 |
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92d05f24a7
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Fixes #5: 't' is now used in drawPoly()
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2021-06-29 16:30:44 +02:00 |
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19fc815fc0
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Use per level ambient col, fix vertex dpq order
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2021-06-24 20:39:31 +02:00 |
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c709b177b4
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Add isRound flag
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2021-06-24 12:31:26 +02:00 |
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298d59626d
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Add isRound flag
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2021-06-24 12:26:30 +02:00 |
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379504c40e
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Change folder structure
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2021-06-23 19:31:51 +02:00 |
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8657f7bfc2
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Change folder structure
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2021-06-23 19:25:12 +02:00 |
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fa14c1ab7b
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Merge ovl upload
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2021-05-02 19:12:13 +02:00 |
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5390f76131
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switch to new cmd scheme
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2021-05-02 12:52:09 +02:00 |
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563ee40f28
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Add LEVEL struc
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2021-04-15 18:18:39 +02:00 |
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d722a7ebdb
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Use overlay to load level
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2021-04-14 15:56:14 +02:00 |
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bef4cc057f
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preparing level ovly loading
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2021-04-13 16:52:48 +02:00 |
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