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9cb70c7ae8
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isRigidBody, isPrism flags added
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2021-01-14 17:22:44 +01:00 |
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48eb7ca02d
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add cube.c
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2021-01-05 13:31:01 +01:00 |
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Schnappy
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61725bd36a
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Delete cube.c
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2021-01-05 13:34:28 +01:00 |
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01984bbb7d
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cleanup mess
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2021-01-05 13:28:16 +01:00 |
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db7e7db2e5
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update README
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2021-01-04 19:23:57 +01:00 |
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d62f5536ad
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export whole scenes
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2021-01-04 18:28:27 +01:00 |
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47d60bcd14
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change mesh example
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2020-12-30 22:09:12 +01:00 |
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fe4f6b2b99
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export/import multiple meshes
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2020-12-30 11:23:36 +01:00 |
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abee299c1a
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change pic
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2020-12-29 16:56:02 +01:00 |
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80cdecbe19
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switch to double buffering
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2020-12-29 16:39:21 +01:00 |
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9e9fb5310c
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Merge branch 'main' of https://github.com/ABelliqueux/blender_io_export_psx_mesh into main
yup
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2020-12-29 15:54:10 +01:00 |
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3faefdc849
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set OBJECT mode before export
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2020-12-29 15:53:47 +01:00 |
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Schnappy
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639117ff91
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Delete cube.blend
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2020-12-29 15:40:06 +01:00 |
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Schnappy
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d8e9adec53
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Delete primdrawG.c
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2020-12-29 15:39:41 +01:00 |
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Schnappy
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4213b910f4
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Delete primdrawG.jpg
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2020-12-29 15:39:15 +01:00 |
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d2b1e839ba
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add instructions
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2020-12-29 15:32:14 +01:00 |
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8260b4b33c
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add instructions
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2020-12-29 15:31:05 +01:00 |
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2b3d5af5ae
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change pic
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2020-12-29 15:19:56 +01:00 |
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0ac4eebad2
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add blend
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2020-12-29 15:05:05 +01:00 |
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88a3ab53ad
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add tim
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2020-12-29 15:04:44 +01:00 |
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18f2bfefed
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now export/import gouraud textured meshes with UV!
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2020-12-29 15:03:34 +01:00 |
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2b145222d3
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now export/import gouraud textured meshes with UV!
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2020-12-29 15:01:44 +01:00 |
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fb55941d29
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add pic
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2020-12-27 18:31:51 +01:00 |
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57e88c5049
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README max polycount
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2020-12-27 18:11:41 +01:00 |
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ca97257c03
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README max polycount
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2020-12-27 18:10:08 +01:00 |
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5300a664e9
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Add pic to README
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2020-12-27 17:44:19 +01:00 |
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d3e013de22
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Add pic
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2020-12-27 17:42:59 +01:00 |
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51515c7b02
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Add PSX code
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2020-12-27 17:36:47 +01:00 |
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cb20a1c247
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rename io_export_psx_mesh.py to io_export_psx_tmesh.py
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2020-12-27 17:13:58 +01:00 |
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df2739a552
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rename io_export_psx_mesh.py to io_export_psx_tmesh.py
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2020-12-27 17:13:21 +01:00 |
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ac51c28688
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info about file content
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2020-12-27 14:15:58 +01:00 |
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f7edd9780d
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geometry must be <= MAX_PRIMS
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2020-12-27 13:23:06 +01:00 |
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ca66fbdbf6
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geometry must be <= 460 tris
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2020-12-27 13:02:22 +01:00 |
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659bbaf13f
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clarify instructions
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2020-12-27 12:35:04 +01:00 |
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084d9d079a
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clarify instructions
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2020-12-27 12:34:00 +01:00 |
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adad58320e
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add default white vertex color
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2020-12-27 12:32:30 +01:00 |
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3f88fa67b0
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add default white vertex color
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2020-12-27 12:30:11 +01:00 |
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e096ffb87c
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add cube example
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2020-12-26 19:43:07 +01:00 |
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3be87bbbf1
|
first commit
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2020-12-26 19:11:11 +01:00 |
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Schnappy
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f9a9e237a3
|
Initial commit
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2020-12-26 19:10:55 +01:00 |
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