Commit Graph

120 Commits

Author SHA1 Message Date
2b2ca87ca9 Add dependencies infos 2021-08-26 19:42:37 +02:00
b5df633d48 Add sound support, partly resolves #5 2021-08-26 19:27:37 +02:00
c1dcc1ff48 Remove print spam 2021-08-19 18:17:35 +02:00
e13e3287e2 remove print spam 2021-08-10 16:08:24 +02:00
d4e07d391b Add helper script 2021-08-10 15:18:14 +02:00
df01f81254 Add isWall flags/wall collision, flag helper addon 2021-08-08 18:32:35 +02:00
453442f329 Add isWall flag 2021-08-07 17:09:08 +02:00
5d6d77c1c3 Add Blender example file 2021-07-20 10:30:53 +02:00
fc2e7b6c43 Default mass to 10 2021-07-14 15:05:38 +02:00
a108edada2 Vertices vectors were not fully initialized 2021-07-09 16:03:58 +02:00
67d9d3a9ba #2 : Offset BK, BG colors, avoid overflow 2021-07-03 12:02:35 +02:00
7e0b2467ed #2 : Offset BK, BG colors 2021-07-03 11:54:43 +02:00
f5ae70b8ee Merge branch 'main' of github.com:ABelliqueux/blender_io_export_psx_mesh 2021-07-01 10:54:19 +02:00
393d0886a7 Fix #7, add totalVerts to MESH struct 2021-07-01 10:52:21 +02:00
bc8d802745 Fix MESH struct 2021-06-30 16:05:12 +02:00
f31a71ca04 Closes #3: Remove orphans block in loops 2021-06-25 18:51:02 +02:00
de3d517a57 Fixes #1 : Wrong context type 2021-06-25 18:21:02 +02:00
c3522939f5 Remove double ; 2021-06-24 20:41:44 +02:00
aa8258576c Add isRound flag 2021-06-24 12:32:08 +02:00
30f6ef9049 Fix wrong struct dec. 2021-06-23 20:03:49 +02:00
5f19958559 Update Doc visibility 2021-06-23 19:43:02 +02:00
ce636c672e Update Export instructions 2021-06-23 18:22:51 +02:00
ec67777d5b Use blend dir option 2021-06-23 18:13:17 +02:00
9e992837b0 Use Horizon color 2021-06-23 16:18:44 +02:00
b93c33a98d Remove gifs 2021-06-22 20:30:42 +02:00
18a7924884 Empty UV export fixed 2021-06-22 20:19:59 +02:00
15266841ed Switch to external pics 2021-06-22 20:19:13 +02:00
d10d9491f7 Add addon enable instructions 2021-06-22 18:39:02 +02:00
c4dfacb469 Add wiki link 2021-06-22 18:28:47 +02:00
258318b48d Update credits 2021-06-22 18:20:14 +02:00
f96f9d6965 Update demo gif 2021-06-22 18:15:51 +02:00
dd0401ca6a Update description 2021-06-22 18:09:46 +02:00
5a7741e805 Clean Readme 2021-06-22 18:04:57 +02:00
e0e3d608a2 Remove old demo files 2021-06-22 17:29:56 +02:00
b70862fcd0 Add cam gifs 2021-06-22 16:55:52 +02:00
bd8f462476 Add cam gifs 2021-06-22 16:52:19 +02:00
2567efd899 Add cam gifs 2021-06-22 16:38:24 +02:00
1c91cfdd27 Add portals image 2021-06-22 14:23:09 +02:00
05f8242666 Add demo gif 2021-06-22 12:54:31 +02:00
e1efa0bb6f Tex/Tim folder separation 2021-05-02 19:15:34 +02:00
2c45d57c56 Add LEVEL struct, lvlNbr export opt, ovly ready 2021-04-15 18:10:34 +02:00
c754c02426 overlay switch 2021-04-14 15:57:07 +02:00
8f17a24d9e adapt to new level system 2021-04-13 16:49:26 +02:00
223c9201c8 export separate types.h/level.c/level.h files 2021-04-12 14:50:44 +02:00
9bd6a525a3 now generates two .h/.c files 2021-04-10 18:34:11 +02:00
72186d0881 add Prop's plane node to MESH struct 2021-04-08 17:24:17 +02:00
1b59e04e0d add objects overlapping multiple planes 2021-04-07 18:03:47 +02:00
9ab55e1141 add tim vram layout 2021-04-04 23:32:34 +02:00
c0d2d8a3ca update Planned 2021-04-03 18:02:51 +02:00
25e4efd5b0 filenames have changed 2021-04-03 17:18:57 +02:00