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2b2ca87ca9
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Add dependencies infos
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2021-08-26 19:42:37 +02:00 |
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b5df633d48
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Add sound support, partly resolves #5
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2021-08-26 19:27:37 +02:00 |
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c1dcc1ff48
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Remove print spam
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2021-08-19 18:17:35 +02:00 |
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e13e3287e2
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remove print spam
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2021-08-10 16:08:24 +02:00 |
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d4e07d391b
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Add helper script
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2021-08-10 15:18:14 +02:00 |
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df01f81254
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Add isWall flags/wall collision, flag helper addon
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2021-08-08 18:32:35 +02:00 |
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453442f329
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Add isWall flag
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2021-08-07 17:09:08 +02:00 |
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5d6d77c1c3
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Add Blender example file
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2021-07-20 10:30:53 +02:00 |
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fc2e7b6c43
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Default mass to 10
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2021-07-14 15:05:38 +02:00 |
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a108edada2
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Vertices vectors were not fully initialized
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2021-07-09 16:03:58 +02:00 |
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67d9d3a9ba
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#2 : Offset BK, BG colors, avoid overflow
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2021-07-03 12:02:35 +02:00 |
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7e0b2467ed
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#2 : Offset BK, BG colors
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2021-07-03 11:54:43 +02:00 |
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f5ae70b8ee
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Merge branch 'main' of github.com:ABelliqueux/blender_io_export_psx_mesh
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2021-07-01 10:54:19 +02:00 |
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393d0886a7
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Fix #7, add totalVerts to MESH struct
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2021-07-01 10:52:21 +02:00 |
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bc8d802745
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Fix MESH struct
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2021-06-30 16:05:12 +02:00 |
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f31a71ca04
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Closes #3: Remove orphans block in loops
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2021-06-25 18:51:02 +02:00 |
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de3d517a57
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Fixes #1 : Wrong context type
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2021-06-25 18:21:02 +02:00 |
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c3522939f5
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Remove double ;
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2021-06-24 20:41:44 +02:00 |
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aa8258576c
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Add isRound flag
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2021-06-24 12:32:08 +02:00 |
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30f6ef9049
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Fix wrong struct dec.
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2021-06-23 20:03:49 +02:00 |
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5f19958559
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Update Doc visibility
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2021-06-23 19:43:02 +02:00 |
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ce636c672e
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Update Export instructions
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2021-06-23 18:22:51 +02:00 |
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ec67777d5b
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Use blend dir option
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2021-06-23 18:13:17 +02:00 |
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9e992837b0
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Use Horizon color
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2021-06-23 16:18:44 +02:00 |
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b93c33a98d
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Remove gifs
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2021-06-22 20:30:42 +02:00 |
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18a7924884
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Empty UV export fixed
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2021-06-22 20:19:59 +02:00 |
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15266841ed
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Switch to external pics
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2021-06-22 20:19:13 +02:00 |
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d10d9491f7
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Add addon enable instructions
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2021-06-22 18:39:02 +02:00 |
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c4dfacb469
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Add wiki link
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2021-06-22 18:28:47 +02:00 |
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258318b48d
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Update credits
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2021-06-22 18:20:14 +02:00 |
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f96f9d6965
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Update demo gif
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2021-06-22 18:15:51 +02:00 |
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dd0401ca6a
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Update description
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2021-06-22 18:09:46 +02:00 |
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5a7741e805
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Clean Readme
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2021-06-22 18:04:57 +02:00 |
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e0e3d608a2
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Remove old demo files
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2021-06-22 17:29:56 +02:00 |
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b70862fcd0
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Add cam gifs
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2021-06-22 16:55:52 +02:00 |
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bd8f462476
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Add cam gifs
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2021-06-22 16:52:19 +02:00 |
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2567efd899
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Add cam gifs
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2021-06-22 16:38:24 +02:00 |
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1c91cfdd27
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Add portals image
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2021-06-22 14:23:09 +02:00 |
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05f8242666
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Add demo gif
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2021-06-22 12:54:31 +02:00 |
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e1efa0bb6f
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Tex/Tim folder separation
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2021-05-02 19:15:34 +02:00 |
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2c45d57c56
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Add LEVEL struct, lvlNbr export opt, ovly ready
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2021-04-15 18:10:34 +02:00 |
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c754c02426
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overlay switch
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2021-04-14 15:57:07 +02:00 |
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8f17a24d9e
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adapt to new level system
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2021-04-13 16:49:26 +02:00 |
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223c9201c8
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export separate types.h/level.c/level.h files
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2021-04-12 14:50:44 +02:00 |
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9bd6a525a3
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now generates two .h/.c files
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2021-04-10 18:34:11 +02:00 |
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72186d0881
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add Prop's plane node to MESH struct
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2021-04-08 17:24:17 +02:00 |
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1b59e04e0d
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add objects overlapping multiple planes
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2021-04-07 18:03:47 +02:00 |
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9ab55e1141
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add tim vram layout
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2021-04-04 23:32:34 +02:00 |
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c0d2d8a3ca
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update Planned
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2021-04-03 18:02:51 +02:00 |
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25e4efd5b0
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filenames have changed
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2021-04-03 17:18:57 +02:00 |
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