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dfa903087e
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#12 - GTE opti: Move all work matrices to scratchpad, use inline GTE
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2021-07-10 12:08:52 +02:00 |
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6e9ef23a2c
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Closes #4: Switch to GTE inline rendering functions
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2021-07-05 17:47:30 +02:00 |
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800be60cb6
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#1 : Use separate FC and BG colors
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2021-07-03 11:57:06 +02:00 |
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93331f49fa
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Really fixes #6: Trying to load CLUT in non existent TIM
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2021-07-02 19:21:09 +02:00 |
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7817c495f8
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Use DRAWENV for prism effect, add dead zone for DS sticks
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2021-07-02 14:49:47 +02:00 |
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a85e394506
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Fixes #6: now works on real HW
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2021-07-01 17:35:08 +02:00 |
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06c799aca2
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Clean up, switch to vector macros, refactor physics code a bit
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2021-07-01 15:09:18 +02:00 |
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8469e7aeb0
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Fixes #7; Move sprite/billboard system to graphics.c
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2021-07-01 11:01:39 +02:00 |
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dd4290fe4e
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Add real HW upload instructions, improve helper script
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2021-06-30 13:33:23 +02:00 |
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92d05f24a7
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Fixes #5: 't' is now used in drawPoly()
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2021-06-29 16:30:44 +02:00 |
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d2f5a86ef0
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Add overlay upload script for real HW
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2021-06-29 12:27:22 +02:00 |
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495816dc8f
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Fixes #2: Light matrix is now updated on moving meshes
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2021-06-28 17:45:18 +02:00 |
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85cab5c47e
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Break drawPoly() in smaller functions
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2021-06-25 17:01:35 +02:00 |
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dfc9107064
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Add controls inst.
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2021-06-25 15:06:06 +02:00 |
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e6560cc1d6
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Fix issue #2: Update light matrix on rotation
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2021-06-25 14:58:31 +02:00 |
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03f20778eb
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Add openbios instructions/link
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2021-06-24 21:33:39 +02:00 |
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19fc815fc0
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Use per level ambient col, fix vertex dpq order
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2021-06-24 20:39:31 +02:00 |
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c709b177b4
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Add isRound flag
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2021-06-24 12:31:26 +02:00 |
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298d59626d
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Add isRound flag
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2021-06-24 12:26:30 +02:00 |
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2ac1d3d912
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Change default cammode
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2021-06-23 19:40:42 +02:00 |
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c11e2b3011
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Use lvl1 as default
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2021-06-23 19:38:16 +02:00 |
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379504c40e
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Change folder structure
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2021-06-23 19:31:51 +02:00 |
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205e4f63ce
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Change folder structure
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2021-06-23 19:28:08 +02:00 |
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8657f7bfc2
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Change folder structure
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2021-06-23 19:25:12 +02:00 |
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45bb2f9d32
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Remove old files
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2021-06-23 18:35:02 +02:00 |
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aea7af1b2e
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Add per-level BG color
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2021-06-23 16:21:29 +02:00 |
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ff67c27748
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Switch to external pic hosting
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2021-06-22 20:28:09 +02:00 |
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59039630c0
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Update features
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2021-06-22 18:33:47 +02:00 |
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226dd7fe23
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Update credits
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2021-06-22 18:20:31 +02:00 |
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1cdb7961fa
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Add video link
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2021-06-22 17:56:23 +02:00 |
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270da68900
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Add readme
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2021-06-22 17:54:50 +02:00 |
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b970aca837
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Add readme
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2021-06-22 17:49:56 +02:00 |
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9743d47465
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Add cammode defines
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2021-06-22 17:24:52 +02:00 |
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fa14c1ab7b
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Merge ovl upload
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2021-05-02 19:12:13 +02:00 |
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ed22ebf900
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add sio helper script
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2021-05-02 12:59:03 +02:00 |
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5390f76131
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switch to new cmd scheme
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2021-05-02 12:52:09 +02:00 |
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ac99c29e82
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trying some things with sio
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2021-04-28 20:32:46 +02:00 |
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a3bd1fbf59
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Add pcdrv stub + ref
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2021-04-28 10:45:24 +02:00 |
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d2c6f1b84c
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Serial Data On Demand is coming !
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2021-04-27 18:01:41 +02:00 |
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077e70dac0
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ondemand ovl load pretty much working
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2021-04-27 17:12:00 +02:00 |
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c7570b6804
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Now working thanks to @JonathanDotCel
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2021-04-26 12:32:21 +02:00 |
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367a5f7186
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Add ondemand ovl upload script
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2021-04-26 12:10:08 +02:00 |
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a77d06494f
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Add LoadLevelCd func
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2021-04-26 12:08:34 +02:00 |
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179c272b60
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move some parameters to defines.h
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2021-04-20 19:11:18 +02:00 |
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31e5f5f541
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use LEVEL struct for LvlSwitch
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2021-04-20 16:45:11 +02:00 |
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d9a598b723
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Dualshock support
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2021-04-20 11:55:52 +02:00 |
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ebbba2db71
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switch to proper pad/ds support
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2021-04-18 23:41:28 +02:00 |
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e11a43644f
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ovly level switch now working
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2021-04-16 20:22:03 +02:00 |
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35c2b8cf58
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Add nops upload script/ define USECD
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2021-04-15 18:19:13 +02:00 |
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563ee40f28
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Add LEVEL struc
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2021-04-15 18:18:39 +02:00 |
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